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Matrix NTransform

Brickyard : Functions > Geometric > transformation

Transforms 4×4 matrix of normal values between spaces. The matrix consists of values indicating position, orientation, and scale.

Snapshot

Parameters

Outputs

  • Transformed Normal : Normal - Description…

Inputs

  • Normal : Normal - Description…
  • Transform Matrix : Matrix - Description…

Settings

  • From :
    • current :
    • object :
    • shader :
    • world :
    • camera :
    • screen :
    • raster :
    • NDC :

Examples

  • In this example, …
    Example 1