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Change Log

Below is a “sanitized” version of the Daz Studio v4.x change log. This information is posted as part of a conscious effort to be more transparent in the development process. Not all information relating to a particular build is presented on this page - some information is still considered private and is therefore not included.



General Release Channel

Public Build Channel

This is the channel where the builds that are not considered “production ready” yet are provided for testing by the general public. This channel typically provides a build that is in the BETA phase of development, but technically can provide a build in the ALPHA phase.


Public Beta (4.23.0.3)

  • Source maintenance
  • Updated application icon quality
  • Updated Midnight colorway preview image
  • Updated Midnight colorway viewport background colors
  • Updated “Open Road” and DCC layout preview images
  • Fixed an issue that caused 3rd party plugins to crash on macOS

DAZ Studio : Incremented build number to 4.23.0.2


  • Source maintenance
  • Fixed an initialization issue in Filament Draw Manager
  • Fixed an issue with Render Queue where it would always render the first job in the queue, regardless of what had been rendered already, in an endless loop if the restart option was active
  • Splash/About screen release channel indicator is now only displayed for non-General Release

DAZ Studio : Incremented build number to 4.23.0.3

Public Beta (4.23.0.4)

  • Source maintenance
  • Updated DCC layout preview images
  • Added Lesson Strip for introducing Premier features
  • Updated copyright statements

DAZ Studio : Incremented build number to 4.23.0.4



Private Build Channel

This channel is similar to the Public Build channel, except that it is limited to a select group of individuals that serve as the “front line” or the “canary in a coal mine” for a time before the build is promoted to a less restricted channel. This channel is more likely to see an ALPHA build than the Public Build channel is.


  • Pending