Table of Contents
|Product Name:||Brightness Manager|
|Published Artist(s):||Zev0, bitwelder|
Ever load a character into a scene or a clothing item on a figure and find out the brightness levels between them do not match when rendering? Either something is too dark or too bright. Brightness Manager easily solves that problem. No need to dig into the surfaces or material settings and manually edit the brightness values yourself. Instantly adjust the color brightness of a parent or selected children items with just a few clicks.
Supports all known shaders, including 3DL
Supports various mesh types such as geografts and geometry shells
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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