DAZ Script's global static object for geometry manipulation utility functions.
Inherits : QObject
DAZ Script | |
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DzError | convertToSubD ( DzNode node, Number defaultLevel=1 ) |
DzError | convertToSubD ( DzNode node, Number defaultViewLevel, Number defaultRenderLevel ) |
DzNode | createPrimitive ( DzSettings settings ) |
DzError : convertToSubD( DzNode node, Number defaultLevel=1 )
Converts a scene item with polygon mesh geometry to a SubD object. If the node passed in is a DzBone or DzSkeleton, the entire figure will be converted to SubD.
Parameter(s):
Return Value:
DzError : convertToSubD( DzNode node, Number defaultViewLevel, Number defaultRenderLevel )
Converts a scene item with polygon mesh geometry to a SubD object. If the node passed in is a DzBone or DzSkeleton, the entire figure will be converted to SubD.
Parameter(s):
Return Value:
DzNode : createPrimitive( DzSettings settings )
Creates a primitive based on the settings supplied.
Parameter(s):
Return Value: