DAZ Script | |
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void | clear () |
void | clearTriFanCount () |
void | clearTriFanRoot () |
Number | getTriFanCount () |
Number | getTriFanEdgeCount () |
Number | getTriFanMaxEdgeIdx () |
Number | getTriFanOffset () |
Number | getTriFanRoot () |
Boolean | isQuad () |
Boolean | isTri () |
Boolean | isTriFan () |
Boolean | isTriFanChild () |
Boolean | isTriFanRoot () |
void | setTriFanCount ( Number count ) |
void | setTriFanRoot ( Number rootIdx ) |
The index of this face in the cage mesh
The index of the first edge, otherwise -1
The index of the second edge, otherwise -1
The index of the third edge, otherwise -1
The index of the fourth edge normal (if any), otherwise -1
The index of the face group this face belongs to
The index of the material group this face belongs to
The index of the first vertex normal
The index of the second vertex normal
The index of the third vertex normal
The index of the fourth vertex normal (if any), otherwise -1
The index of the first texture vertex
The index of the second texture vertex
The index of the third texture vertex
The index of the fourth texture vertex (if any), otherwise -1
The index of the first vertex
The index of the second vertex
The index of the third vertex
The index of the fourth vertex (if any), otherwise -1
void : clear()
Set the facet to a default state.
void : clearTriFanCount()
TODO: Add description.
void : clearTriFanRoot()
TODO: Add description.
Number : getTriFanCount()
TODO: Add description.
TODO: Add description.
Number : getTriFanMaxEdgeIdx()
TODO: Add description.
TODO: Add description.
Number : getTriFanRoot()
TODO: Add description.
return true
if this is a 4 sided polygon, otherwise false
return true
if this is a 3 sided polygon, otherwise false
TODO: Add description.
Boolean : isTriFanChild()
TODO: Add description.
Boolean : isTriFanRoot()
TODO: Add description.
void : setTriFanCount( Number count )
TODO: Add description.
void : setTriFanRoot( Number rootIdx )
TODO: Add description.