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The Joint Editor is a Viewport Tool that provides the ability to visually manipulate the joint_parameters of a given bone or node by interacting with manipulators in the Viewport. This tool allows a content creator to do what is necessary to complete the setup of joints for a figure and/or simple prop.
Joint Editor is a very powerful tool that provides a significant amount of functionality. As such, it becomes necessary to split the information into smaller parts and explain them separately. Below is a list of topics relating to this tool.