Table of Contents
|Mesh to Volume... and Back
Mesh to Volume… and Back is a one-click tool to convert any mesh to a volume directly in Daz Studio.
It works quickly and efficiently with every figure, prop, or geometry you throw at it. And it comes with customizable noise effects and voxel sizes to allow infinite possibilities in your renders.
And back! That's right, you can even convert the volume back to geometry creating an incredible variety of particle effects, applying any shader you like.
It's a game-changer and the ultimate tool you need to fully experience Daz Studio 4.20+ volumetric features!
All volumes produced are openVDB compliant and can be used in other 3D applications like Blender, Houdini, Cinema 4D, Maya, and more.
Designed for Daz Studio 4.20+, Windows only.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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