Table of Contents
|Product Name:||NDFP Mushroom Staffs for Genesis 9 and 8|
|Published Artist(s):||FenixPhoenix, Nathy Design|
The NDFP Mushroom Staffs are a set of mystical magical props that are specially designed to protect Mushroom Guardians and their citizens. Crafted from a blend of natural materials and secret ancient arts, these staffs feature two material presets that can be adjusted to show them at different states: off (created by using the Emission Off shader on their surfaces), Inactive, and Active (which changes the emission map).
NDFP Mushroom Staffs are a basic arsenal that any and every Mushroom Guardian must own. This powerful pack of useful props will help you guard and protect your kingdom.
Each prop has been designed following these concepts:
This is a Staff meant for defense, putting it on the ground might stop time to allow your allies time to recover.
Little Staff 01:
Works as a magical chest to store memories, steal them, or reply to them whenever the user stares into the depth of the magical liquid inside.
Little Staff 02:
This is a Staff meant for attack magic. Don’t let its small size fool you into thinking it cannot channel your magic to its fullest potential!
These small, innocent-looking mushrooms are usually found surrounding the perimeter of the Kingdom. They activate when someone is nearby and creates an illusion to keep intruders from finding whatever the Magic Mushrooms surround.
Having said that, you are the writer of the story and it’s up to you to decide what role this pack will play in your story. Whether it’s as a relic excavated by an alien race or the family heirlooms bestowed upon someone treading a dangerous journey, the choice is yours!
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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