Table of Contents
|Product Name:||Bone Minion for Genesis Poses for Genesis 9|
|Published Artist(s):||RiverSoft Art|
Introducing the revolutionary new way to use poses from different figure generations! Stop wasting time and hard drive space converting pose presets, just use them! With Bone Minion, you can directly use poses for Genesis without first converting and saving them to a preset. Your Bone Minion will do the hard work for you by acting as a bone “catcher” for a pose and then transferring (and converting if necessary) the pose to its parent Genesis 9 Figure. Simply load the desired Bone Minion (i.e., Genesis Bone Minion for Genesis poses) on your Genesis 9 Figure, select the Bone Minion, and start applying poses!
On the fly conversion of Genesis poses to your Genesis 9 figure
Works with Genesis full poses, partial poses, hierarchical poses, and even AniBlocks
Automatically applies full poses when they are loaded
Cross-gender pose conversion
Supports Pose PROPERTIES (e.g., Left Hand Grasp) using the Create Heavyweight Bone Minion Script.
Use Pose Details on the Bone Minion to apply partial poses
Any pose that sets the hip of the Bone Minion will be automatically converted on the fly and applied to the Genesis 9 figure. The Apply Changes script can be used to transfer any pose (including partial poses) on the Bone Minion to its target figure.
Hierarchical poses require the props loaded on both the Bone Minion and the Genesis 9 figure. Since Genesis 9 has different bone names, you will need to move the props to the correct bones before applying the hierarchical pose. The prop will be properly rotated for the pose but may need to be manually translated to the correct location.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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