Table of Contents
|Product Name:||Gangrel's Cave|
|Published Artist(s):||Daz Originals|
Gangrel's Cave is a detailed modular environment scene that has a removable ceiling and walls. There are various lighting options with mesh lights, spotlights, and pin lights, plus several emissive material zones. The scene has a sunken lake with moveable large rocks, and 2 jointed ropes hang from the opening in the ceiling. The rock floor is populated with ferns, grasses, plant roots, stones, and mushrooms. The mushrooms and the cave ceiling have separate emissive materials to represent bioluminescent lighting.
A campfire comes with moveable flames and smoke and another pin light. The cave can be either a winter or summer version. The winter version uses the layered MDL shader to apply snow around the entrances, rocks, and stones. Both entrances have snowflake props. The water prop comes with several materials and morphs to raise the height and simulate the cave being flooded.
An atmosphere cube can encase the scene to give some volumetric-styled lighting effects.
Optimized for Daz Studio and Iray.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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