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Lali's Spandex Two Dresses with dForce for Genesis 8 and 8.1 Females

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Product Name: Lali's Spandex Two Dresses with dForce for Genesis 8 and 8.1 Females
Product ID: 83281
Published Artist(s): Lali Kamala
Created By: N/A
Release Date: 2021-10-17

Product Information

  • Required Products: None

Spandex Dress 01 is a little tight dress made of 100% spandex. It's back-zipped with long sleeves and a high, close-fitting collar that is used as a hood.

Along with this dress, you will receive a morph for changing the shape of the ears to hide them when putting on the dress. This morph will appear in the tab Parameters - Pose Controls - Head - Ears Flat. This parameter will be applied automatically when you put on the dress. You can also turn this parameter on and off using the icons in the dress folder.

Spandex Dress 02 is another little tight dress made of 100% spandex. It's back-zipped with long sleeves and a high, close-fitting collar (turtleneck). The sleeves and collar are pulled up and gathered in pleats.

The collar of the dress hugs the neck tightly and high. But if you need to use hair with a low back, you can use the “Fit for Back Bottom Hair” parameter.

You can use these dresses for walking, parties, sci-fi games, and whatever else your imagination tells you. Both dresses contain a dForce modifier. You can use it or not as needed, depending on the situation and the pose you choose.

There are 32 Iray materials (16 for each dress) for the dresses and 16 Iray materials for 2 metal elements (the zipper and zip limiter). The materials for the dress and metal elements are applied separately. These dresses are made for Genesis 8.1 Female, but you can also use them with Genesis 8.

Attention! If you use poses with very strong bends of the legs, arms, and torso, there may be slight failures of the polygons of the clothes inside the polygons of the character. To fix this, you can increase the Mesh Smoothing value. The Default (2) is optimal for most poses. If necessary, increase it from 3 to 10.

Also, make sure that the polygons of the arms and legs do not go inside the polygons of the character's body. This distorts the mesh of the garment.

The product is made for dForce but works well in most poses as conforming

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Lali's Spandex Two Dresses with dForce for Genesis 8 and 8.1 Females (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Female:Clothing:Lali Kamala:Lali's Spandex:Lali's Spandex Dress 01”
    • “People:Genesis 8 Female:Clothing:Lali Kamala:Lali's Spandex:Lali's Spandex Dress 01:LSD01 Mats”
    • “People:Genesis 8 Female:Clothing:Lali Kamala:Lali's Spandex:Lali's Spandex Dress 02”
    • “People:Genesis 8 Female:Clothing:Lali Kamala:Lali's Spandex:Lali's Spandex Dress 02:LSD02 Mats”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Materials:Iray:Wardrobe”
    • “Poses:By Region:Partial Body:Head”
    • “Wardrobe:Dresses”

Additional Details

  • This dress contains a dForce modifier. You can use it or not as needed, depending on the situation and the pose you choose.
  • The materials for the Dress and for metal elements are applied separately.
  • Attention! If you use poses with very strong bends of the legs, arms, and torso, then there may be slight failures of the polygons of the clothes inside the polygons of the character. To fix this, you can increase the Mesh Smoothing value. The Default (2) is optimal for most poses. If necessary increase it from 3 to 10.
  • Also, make sure that the polygons of the arms and legs do not go inside the polygons of the character's body. This distorts the mesh of the garment.

Resolved Issues

  • 2021-12-01 Additional Materials Added

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats