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|Demone Hall 2.0
“A steep and arduous descent through endless granite tunnels came to an abrupt halt, for there before me was a vast hall carved out of the living stone. Fierce yellow light licked the walls and I suspected that the already burning heat was about to get a lot hotter!”
Chronicles of Dominic Sagan (Chapter 1, Paragraph 7) This vast hall will prove to be a fantastic setting for your fantasy scenes. Totally updated with brand new textures, added props, new geometry, lighting and Iray support.
It includes large moving doors, behind which lies a portal chamber that has an emissive portal plane. Six tall stone pillars thrust upwards from pits of lava and fire, which are enhanced with textures and emissive lights. A set of Demone Statues stand guard under the watchful gaze of gargoyles high up on the pillars. At the centre of the scene is a plinth the houses a flaming crown artefact.
At the far end of the hall sits a tunnel that arcs upwards and is a perfect place for your heroes to enter. To give extra light to the scene are some ornate torches and brazier props with geometry fire. An emissive lighting prop sits on the ceiling to give ambient light to the scene and as with all emissive in the sets, there are a number of presets to affect lighting strength and colour.
A number of camera presets are included, plus an atmosphere cube to give fog and depth to the scene. Optimised for DAZ Studio and Iray.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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