Table of Contents
|Product Name:||Creature Concepting in ZBrush|
Creature Concepting in ZBrush
In this Creature Concepting in ZBrush tutorial, we will explore a lot of different concepts when it comes to creating creatures. We will take you through some very basics techniques in ZBrush just to get you started, as well as talk about advanced sculpting concepts to really help you enhance your design.
We’ll cover both 2D and 3D concepts, talking about design and delving into why figuring out your creature is just as important as actually producing it.
We’ll be discussing different design principles and how we go about exploring our design and making it the best it can be. Everything we talk about is directly applicable to your own work and is in no way limited to what we are showing.
START TO FINISH
We’ll take you through the entire process of Creature Concepting in ZBrush, from the basics in ZBrush to rendering in MODO and finally finishing off the piece in Photoshop.
If you’re unsure if this CG tutorial series is right for you, feel free to read this review from William Vaughan.
This is a personal license as stated on the FlippedNormals licensing page.
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