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Below is a list of files provided by the Creating Characters for Games product.

Core

Creating Characters for Games(4of7)

  • Content :
    • /General/FlippedNormals/Creating Characters for Games/chapters/06_texturingWithDdoAndPhotoshop.mp4
    • /General/FlippedNormals/Creating Characters for Games/chapters/07_texturingWithSubstancePainter.mp4

Creating Characters for Games(3of7)

  • Content :
    • /General/FlippedNormals/Creating Characters for Games/chapters/02_sculptingTheCharacter.mp4
    • /General/FlippedNormals/Creating Characters for Games/chapters/05_bakingMapsWithKnald.mp4

Creating Characters for Games(2of7)

  • Content :
    • /General/FlippedNormals/Creating Characters for Games/chapters/01_concepting.mp4
    • /General/FlippedNormals/Creating Characters for Games/chapters/04_creatingUvsIn3dsMax.mp4

Creating Characters for Games(1of7)

  • Content :
    • /General/FlippedNormals/Creating Characters for Games/chapters/00_intro.mp4
    • /General/FlippedNormals/Creating Characters for Games/chapters/03_lowPolymesh.mp4

Creating Characters for Games(7of7)

  • Content :
    • /General/FlippedNormals/Creating Characters for Games/material/Sculpt/AlleyRat_Sculpt_Concept.ZTL
    • /General/FlippedNormals/Creating Characters for Games/material/Sculpt/AlleyRat_Sculpt_Final.ZTL

Creating Characters for Games(6of7)

  • Content :
    • /General/FlippedNormals/Creating Characters for Games/material/Marmoset/fn_alleyrat_lighting01.tbscene
    • /General/FlippedNormals/Creating Characters for Games/material/Marmoset/fn_alleyrat_lighting02.tbscene
    • /General/FlippedNormals/Creating Characters for Games/material/Marmoset/fn_alleyrat_lighting03.tbscene
    • /General/FlippedNormals/Creating Characters for Games/material/Model/AlleyRat.FBX
    • /General/FlippedNormals/Creating Characters for Games/material/Model/AlleyRat.mtl
    • /General/FlippedNormals/Creating Characters for Games/material/Model/AlleyRat.obj
    • /General/FlippedNormals/Creating Characters for Games/material/Model/AlleyRatJacketFur.OBJ
    • /General/FlippedNormals/Creating Characters for Games/material/Model/Map__0_Checker.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_cloth_albedo.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_cloth_ao.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_cloth_gloss.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_cloth_normal.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_cloth_specular.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_fur_albedo.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_jacket_albedo.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_jacket_ao.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_jacket_gloss.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_jacket_normal.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_jacket_specular.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_plastic_albedo.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_plastic_ao.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_plastic_emm.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_plastic_gloss.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_plastic_normal.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_plastic_specular.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_skin_albedo.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_skin_blood.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_skin_gloss.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_skin_normal.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_skin_specular.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ar_skin_trans.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/Clothes_vcolor.png
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ds_iris_ao.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ds_iris_c.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ds_iris_height.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/ds_iris_n.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/fabric_normal.tga
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/Jacket_vcolor.png
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/knit_normal.tiff
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/Plastic_vcolor.png
    • /General/FlippedNormals/Creating Characters for Games/material/Textures/skindetail.jpg

Creating Characters for Games(5of7)

  • Content :
    • /General/FlippedNormals/Creating Characters for Games/chapters/08_howToCreateLowPolyFur.mp4
    • /General/FlippedNormals/Creating Characters for Games/chapters/09_presentationInMarmosetToolbag.mp4