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Texturing a Dinosaur for Production

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Product Name: Texturing a Dinosaur for Production
Product ID: 82229
Published Artist(s): FlippedNormals
Created By: N/A
Release Date: 2021-08-02

Product Information

  • Required Products: None

Texturing a Dinosaur for Production

The trailer shows the full bundle – this specific product focuses only on the texturing part.

Learn industry-standard techniques for texturing a dinosaur! After watching this dinosaur tutorial series, you’ll have an amazing grasp on how to take a dinosaur from the first stroke of color to the final rendering.

START TO FINISH

You'll learn how to UV map a creature, polypaint in ZBrush, export maps, paint in Substance Painter, and finally render in Marmoset. All of the steps are covered. The series also focuses on fundamentals, such as color theory and how to tell a story with your character. This knowledge will really set your portfolio apart from everyone else.

YOUR TEACHER

Rowena Frenzel is a freelance character artist from Germany who specializes in creating colorful and fun creatures in 3D. She's very passionate about teaching, which you'll have the pleasure of experiencing in this course!

This is a personal license as stated on the FlippedNormals licensing page.

Note: A basic understanding of the software listed below is required to take this course.

Maya ZBrush Substance Painter Marmoset Toolbag

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 6 Core

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Additional Details

Resolved Issues

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