|Product Name:||Material Creation for AAA Games|
Material Creation for AAA Games
In this course, you’ll learn how to create high-end materials for games. Senior Environment Artist, Emiel Sleegers, will be your instructor and will show you every single step of the process. You will learn the techniques used in today’s AAA game production to make stunning materials for realtime use, and create 2 materials for your portfolio using different industry-proven approaches. With close to 11 hours of professional teaching, you’ll be equipped with the knowledge you need to take your game art to the next level.
TAUGHT BY SENIOR ENVIRONMENT ARTIST
Emiel Sleegers is a senior environment artist who has worked on several AAA titles such as The Division 2 at Ubisoft, and Forza Horizon 3 at Playground Games.
This course is aimed at intermediate artists who know how to use the software listed under ‘Tools Used’.
You need to know how to use Substance Painter, Substance Designer, Blender, Marmoset Toolbag, and Photoshop Some experience with material creation is recommended. This course will help hone your skills and take your work to the next level.
This is a personal license as stated on the FlippedNormals licensing page.
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