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Handpainting Skin Textures in Substance Painter

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Product Name: Handpainting Skin Textures in Substance Painter
Product ID: 81940
Published Artist(s): FlippedNormals
Created By: N/A
Release Date: 2021-07-02

Product Information

  • Required Products: None

HANDPAINTING SKIN TEXTURES IN SUBSTANCE PAINTER

In this Substance Painter tutorial, you'll learn everything you need in order to paint realistic human skin from scratch. We use very easy techniques which everyone can use. The series starts off by laying down a quick base with only a few colors, which are then refined as we progress. We’ll also cover how to paint roughness and bump maps, to greatly increase realism.

COLOR THEORY FOR SKIN

We cover the fundamentals of color theory when it comes to skin. Once you understand how to use a few simple colors to paint stunning skin textures, you can paint any kind of organic textures, from humans to killer aliens! We believe in simplicity and we keep everything nice and clear for all skill levels.

USED BY THE PROFESSIONALS

The techniques taught have been used by your instructors to paint detailed texture maps for Hollywood movies, such as Pacific Rim 2 and Batman V Superman. Not only are the techniques easy to use, but they are also incredibly powerful. You can use what you learn on anything from personal projects to giant blockbusters!

CHAPTER LIST

  • 01 - Introduction and Setup
  • 02 - Painting the Base Color Map
  • 03 - Refining the Color Map
  • 04 - Additional Painting
  • 05 - Adding Splotches and Pimples
  • 06 - Painting the Eyes
  • 07 - Painting the Roughness
  • 08 - Additional Skin Painting
  • 09 - Adding pores

SKILL LEVEL

Suitable for 3d artists who have a basic understanding of how Substance Painter works. The concepts we cover are really powerful and easy to use.

This is a personal license as stated on the FlippedNormals licensing page.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 2 Core

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

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