Table of Contents
|Product Name:||Introduction to Sculpting|
Introduction to Sculpting
If you’ve ever wanted to learn how to sculpt, Introduction to Sculpting will give you the tools you need to become a great artist. With over 14 hours of high-quality training, you will be introduced to concepts that will transform your art. Learn what appeal is, understand gesture, block out your sculpts, sculpt stylized characters, and much more!
FROM SIMPLE TO ADVANCED
We’ll start right at the beginning with very simple topics like what tools we use, basic sculpting techniques – to more intermediate and advanced topics like sculpting wrinkles, sculpting pores, gesture and appeal, sculpting hair, mid-frequency and stretching & compression.
SCULPTING A DWARF
In the practical part of this tutorial, we will put our knowledge to the test and sculpt a professional level dwarf starting from a sphere in ZBrush. With 5 hours of real-time sculpting, we’re going through every step from start to finish. By the end of Introduction to Sculpting, you’ll have a firm grasp of how to sculpt anything you desire, using the right tools.
You can follow along with any sculpting tool. The majority of the videos are about fundamental sculpting concepts, and only a few chapters revolve around ZBrush.
Other Sculpting Tools You Can Use:
Nomad for Ipad
ZBrush Core Mini
TAUGHT BY VETERAN SCULPTOR
Your instructor, Henning Sanden – Co-Founder of FlippedNormals, has been sculpting for nearly 15 years. In his professional career, he’s sculpted hero characters for movies such as Pirates of the Caribbean, Batman V Superman, Pacific Rim Uprising, and Alien Covenant, to name a few. He’s also held masterclasses and taught sculpting at some of the top European Art Universities.
Introduction to Sculpting focuses on fundamental skills in sculpting and is perfect for artists who know how to navigate a sculpting tool and are looking to get to grips with how to create great-looking sculpts. Introduction to Sculpting is not suited for artists who are brand new to ZBrush.
You need to know how to use a 3D sculpting software.
You do not need any experience with how to sculpt in 3D, only with how to use the software. This is not an introduction to ZBrush.
This is a personal license as stated on the FlippedNormals licensing page.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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