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dForce Papyrus Outfit for Genesis 8 Females

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Product Name: dForce Papyrus Outfit for Genesis 8 Females
Product ID: 73017
Published Artist(s): Daz Originals
Created By: Mada, Moonscape Graphics
Release Date: 2020-09-11

Product Information

  • Required Products: None

Any modern day Cleopatra will blend in with this outfit with a nod to ancient times.

Ancient inspiration made this vogue fashion outfit for your favorite character. Get her the dForce Papyrus Outfit today!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

dForce Papyrus Outfit for Genesis 8 Females (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Female:Clothing:Papyrus Outfit”
    • “People:Genesis 8 Female:Clothing:Papyrus Outfit:Materials:Iray”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Head”
    • “Accessories:Head:Ears”
    • “Accessories:Neck”
    • “Documents”
    • “Materials:Iray:Accessories”
    • “Materials:Iray:Wardrobe”
    • “Poses:By Function:Fits”
    • “Poses:By Region:Partial Body:Feet”
    • “Wardrobe:Dresses”
    • “Wardrobe:Footwear”
    • “Wardrobe:Outerwear”
    • “Wardrobe:Pants”

Additional Details

  • This product contains scripts that include source or derivative code from the following Scripting Samples:
  • For the pants some poses you may want to try default pose at frame 0 and frame 30. move the ground plane down in Y at frame 0 so it doesn't intersect at all with the clothing then at frame 20 create a keyframe while in the same position down below (to prevent the ground plane from moving up through the entire animation, then at frame 30, put the ground plane back to 0 on the Y axis.
  • It may be better in many poses to load shoes after simulating
  • Using more than 30 frames (at least 45) will help many simulations
  • In many poses, current frame and animation, simulating with Start Bones from Memorized Pose Off is better to use
  • Some shapes may work with auto follow
  • Product will not load or work correctly without the figure in the scene
  • Product is made to work with smoothing on
  • Materials have been optimized for Iray and may not look the same in 3Delight
  • This set is NOT dForce
  • The foot pose will need to be applied after each pose change
  • Some poses may cause collision so tweaking the pose or the figure's limbs may be necessary
  • Smoothing is turned off by default
  • Piece made need to collide to another piece, example, underwear colliding with pants, in more extreme poses
  • When changing poses, do not forget to use the Clear Animation/Clear Figure Pose in the Parameter tab under Genesis 8 Female before adding another pose
  • Clear simulation from a scene before using a new pose and simulation

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats