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CC Kalden for Ashan 8

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Product Name: CC Kalden for Ashan 8
Product ID: 71021
Published Artist(s): ChangelingChick, VincentXyooj
Created By: N/A
Release Date: 2020-07-13

Product Information

With the strength to move mountains, CC Kalden for Ashan 8 is an HD character ready for battle…

Kalden comes with a full base skin that includes anatomical elements and highly detailed HD shaping. He also comes with his own fibermesh brows (compatible with CC Beard Boss and CC Shave this materials). He has 8 eye color options and 3 makeup style options that have 18 solid color presets. He also has 10 lip color options that can be applied in one of 4 shapes – full, soft, subtle, and understated.

But Kalden comes with additional options for customizing perfectly for your needs: three shine options are also available as well as shimmer and 5 coverage levels. He has 2 warpaint styles that are compatible with any Genesis 8 Male character with 7 color presets. His nails come in 14 color options matching his warpaints and lips and two levels of shine.

Bring this unique and powerful new character home!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

CC Kalden for Ashan 8 (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Male:Characters”
    • “People:Genesis 8 Male:Characters:CC Kalden:Materials:00 Resets”
    • “People:Genesis 8 Male:Characters:CC Kalden:Materials:01 Eyes”
    • “People:Genesis 8 Male:Characters:CC Kalden:Materials:02 Makeups”
    • “People:Genesis 8 Male:Characters:CC Kalden:Materials:03 Lips”
    • “People:Genesis 8 Male:Characters:CC Kalden:Materials:04 Warpaints”
    • “People:Genesis 8 Male:Characters:CC Kalden:Materials:05 Fingernails”
    • “People:Genesis 8 Male:Characters:CC Kalden:Materials:06 Fibermesh Hair”
    • “People:Genesis 8 Male:Characters:CC Kalden:Materials:07 Transmapped Lashes”
    • “People:Genesis 8 Male:Characters:CC Kalden:Shaping”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Anatomy:External”
    • “Documents”
    • “Figures:People:Male:Real World”
    • “Materials:Iray:Eyes:Eye Colors”
    • “Materials:Iray:Masculine:CC Kalden for Ashan 8:Eyebrows”
    • “Materials:Iray:Masculine:CC Kalden for Ashan 8:Eyelashes”
    • “Materials:Iray:Masculine:CC Kalden for Ashan 8:Eyes:Eye Colors”
    • “Materials:Iray:Masculine:CC Kalden for Ashan 8:Lips”
    • “Materials:Iray:Masculine:CC Kalden for Ashan 8:Makeup”
    • “Materials:Iray:Masculine:CC Kalden for Ashan 8:Nails”
    • “Materials:Iray:Masculine:CC Kalden for Ashan 8:Skin”
    • “Materials:Iray:Nails”
    • “Materials:Iray:Skin”
    • “Shaping:Apply:Body”
    • “Shaping:Apply:Complete”
    • “Shaping:Apply:Head”
    • “Shaping:Apply:Partial Body”
    • “Shaping:Remove:Body”
    • “Shaping:Remove:Complete”
    • “Shaping:Remove:Head”
    • “Shaping:Remove:Partial Body”

Additional Details

  • Material Preset Notes:
    • Makeup, nails, and lipstick options will not show up in viewport without rendered previews active.
    • Lip, Nail and Eye Makeup colors can be adjusted to any color by simply changing the Diffuse Overlay Color to the desired shade.
  • Iray skin preset defaults to have no eyebrows as it was designed to use the fibermesh brows
  • Fibermesh Brows are compatible with CC Beard Boss for Genesis 8 Male(s) and CC Shave This - Body Hair for Genesis 8 Male(s) materials.
  • Warpaint Geoshell Notes:
    • Warpaints need a GeoShell base preset (provided).
    • Color can be changed to anything using the Base Color and Translucency Color channels on the geoshell.
    • It is reccomended to apply the Geograft for the anatomical elements or other geograft before applying the geoshell for warpaint
    • If an area appears white, it likely has been turned to visible when it should not have been (generally if gens or another geograft are applied afer geoshell.). to fix this select the Waarpain Geoshell and in parameters hide the section that is white.
  • The following products have been used in creation: Shape Shift for Genesis 8 Male(s)

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats