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|Dystopian Futuristic Styles for Everyday 2
This add-on offers a futuristic, dystopian twist for Everyday 2. While Everyday 2 remains a comfy and simple set, it's the context that makes all the difference! Dystopian military transports us to an anti-utopian future, where people have limited freedoms and what matters it's the Honor and Glory of the Country (pro honore et gloria).
People still have to dress comfy at home but also dress as the regime demands, even when doing chores or being at the gym, always mindful of their place in the system.
This is what this style represents, the downtime of a nobody or even a Somebody in a Regime-led future. And if something unexpected goes down there's dirt options for that as well!
TIP: This will match great with Code Squad: 01, especially Code Squad 01: Dystopian Army and also with Holoflow Xps2 Sci-Rough and HoloFlow Xps Grunge styles. Worker is a downtime attire for someone that may need to get their hands dirty at any time. It could be the uniform of futuristic oil rig workers, or just whatever someone working in the grimy parts of a spaceship wears.
It's a padded, water-resistant style that comes with a dirty oily version for when trouble arrives in the middle of your break. It hints at being worn under some kind of heavier protection, but you don't always have the time or luxury to do so, do you?
Both styles were carefully thought-out and curated in every detail. The textures are PBR and realistic both from a distance and up close. These add-on textures are compatible with both Everyday 2 versions: Genesis 8 females and Genesis 8 males. Everyday2 becomes even more versatile and useful, making it a staple you can use in even more settings and stories!
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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