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MD The Orc Village

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Product Name: MD The Orc Village
Product ID: 69739
Published Artist(s): MikeD
Created By: N/A
Release Date: 2020-05-16

Product Information

  • Required Products: None

MD The Orc Village is the ultimate fantasy village for Orcs, Minotaur, Ogres, Trolls, or even Elves and Humans!

The village represents the Wild boar clan. The set includes the village set itself and five different huts, one warchief hut, a throne for the warchief, watchtowers, a large outside torch and a totem as separate sets. The village lays in a valley of approximately 150m (x) 150m.

As though designed by humanoid fantasy characters, the structures are made of clay, wood, fabric and rope mainly, and all sets are modular so you can use any component you want or delete the ones you don’t want in your scene.

Even though the whole village has some millions of polygons the extensive use of instances makes the village set extremely light for your renders (500.000 polygons for the whole set).

Have fun with The Orc Village!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

MD The Orc Village (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Props:MikeD:MD Orc Village”
    • “Props:MikeD:MD Orc Village:MAT:Iray”
    • “Props:MikeD:MD Orc Village:Props”
    • “Props:MikeD:MD Orc Village:Scripts”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Environments:Cityscape”
    • “Materials:Iray:Props”
    • “Props:Architecture”
    • “Props:Furnishings:Decor”
    • “Props:Landscape:Ground”
    • “Props:Landscape:Plants”
    • “Props:Lights”
    • “Utilities:Visibility”
    • “Web Links”

Additional Details

  • For all the sets, only one copy of each basic raw material is a loaded prop and instances of this prop are used for the rest of the scene.
  • In this way the payload is minimum for your PC. A script is responsible for controlling the intensity of all the flames at once on the torches, and even turning them on/off.
  • Another script controls the visibility (only for the viewport) of the bushes in the village, so you can hide them to navigate easily in the scene, having a lot less nodes visible, or show them again to make the final adjustments.

Resolved Issues

  • None

Known Issues

  • None


Visit our site for technical support questions or concerns.

The contents of this package are in DAZ Studio Native formats