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Below is a list of files provided by the Desert Storm:Alpha product.

Core

Desert Storm Alpha

  • Content :
    • /Runtime/Support/DAZ_3D_65727_Desert_Storm_Alpha.dsa
    • /Runtime/Support/DAZ_3D_65727_Desert_Storm_Alpha.dsx
    • /Runtime/Support/DAZ_3D_65727_Desert_Storm_Alpha.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/buttons_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/buttons_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat2_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat2_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat2_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat2_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat3_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat3_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat3_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat3_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat3_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat4_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat4_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat4_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat4_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/engine-mat4_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat2_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat2_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat2_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-mat2_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-metal_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-metal_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-metal_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-metal_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/guns-metal_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/hull-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/hull-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/hull-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/hull-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/hull-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/hull-mat2_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/hull-mat2_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/hull-mat2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/hull-mat2_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/laser_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/laser_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/laser_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/laser_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/laser_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/leds_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/metal-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/metal-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/metal-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/metal-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/metal-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/phare-glass_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/phare-light_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/phare-light_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/rubber_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/rubber_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/rubber_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/rubber_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/screen_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/siege_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/siege_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/siege_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/siege_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/spring_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/spring_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/spring_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/spring_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/spring_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/stop-glass_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/stop-glass_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/stop-glass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/switch_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/switch_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/switch_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/1/switch_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/black_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/black_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/black_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/black_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/black_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/black_Opacity.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/black_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/buttons_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/buttons_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/buttons_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/buttons_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/buttons_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/buttons_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat2_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat2_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat2_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat2_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat3_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat3_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat3_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat3_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat3_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat4_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat4_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat4_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat4_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/engine-mat4_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat2_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat2_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat2_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-mat2_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-metal_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-metal_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-metal_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-metal_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/guns-metal_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat2_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat2_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat2_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/hull-mat2_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/laser_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/laser_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/laser_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/laser_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/laser_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/leds_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/leds_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/leds_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/leds_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/leds_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/leds_Opacity.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/leds_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/metal-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/metal-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/metal-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/metal-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/metal-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-glass_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-glass_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-glass_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-glass_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-glass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-glass_Opacity.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-glass_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-light_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-light_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-light_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-light_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-light_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-light_Opacity.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/phare-light_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/rubber_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/rubber_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/rubber_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/rubber_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/rubber_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/screen_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/screen_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/screen_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/screen_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/screen_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/screen_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/siege_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/siege_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/siege_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/siege_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/siege_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/spring_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/spring_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/spring_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/spring_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/spring_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-glass_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-glass_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-glass_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-glass_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-glass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-glass_Opacity.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-glass_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-light_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-light_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-light_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-light_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/stop-light_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/switch_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/switch_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/switch_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/switch_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/2/switch_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/black_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/black_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/black_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/black_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/black_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/black_Opacity.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/black_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/buttons_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/buttons_Emissive.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/buttons_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/buttons_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/buttons_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/buttons_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat2_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat2_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat2_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat2_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat3_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat3_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat3_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat3_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat3_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat4_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat4_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat4_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat4_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/engine-mat4_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat1_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat1_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat1_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat1_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat2_Base_Color.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat2_Height.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat2_Metallic.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-mat2_Roughness.jpg
    • /Runtime/Textures/Sade/DesertStormVehicle/3/guns-metal_Base_Color.jpg
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