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Below is a list of files provided by the Dragonfly: Nightowl product.

Core

Dragonfly Nightowl

  • Content :
    • /Runtime/Support/DAZ_3D_64479_Dragonfly_Nightowl.dsa
    • /Runtime/Support/DAZ_3D_64479_Dragonfly_Nightowl.dsx
    • /Runtime/Support/DAZ_3D_64479_Dragonfly_Nightowl.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/01hull_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/01hull_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/01hull_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/01hull_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/01hull_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02cartridges_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02cartridges_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02cartridges_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02cartridges_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02cartridges_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02metal_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02metal_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02metal_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02metal_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02metal_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02seat_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02seat_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02seat_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/02seat_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/03inside_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/03inside_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/03inside_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/03inside_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/03panels_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/03panels_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/03panels_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/03panels_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04buttons_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04buttons_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04buttons_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04buttons_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04buttons_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04buttons_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04camera_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04camera_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04camera_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04camera_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04camera_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04flashLight_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04flashLight_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04phareGlass_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04phareGlass_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04phareGlass_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04phareGlass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04phareGlass_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04phareLight_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04screen_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04screen_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04screen_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04screen_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04spinRotors_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04spinRotors_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04spinRotors_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04spinRotors_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/1militarygreen/04spinRotors_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/01hull_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/01hull_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/01hull_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/01hull_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/01hull_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02cartridges_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02cartridges_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02cartridges_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02cartridges_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02cartridges_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02metal_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02metal_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02metal_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02metal_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02metal_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02seat_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02seat_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02seat_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/02seat_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/03inside_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/03inside_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/03inside_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/03inside_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/03panels_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/03panels_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/03panels_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/03panels_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04buttons_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04buttons_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04buttons_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04buttons_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04buttons_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04buttons_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04camera_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04camera_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04camera_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04camera_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04camera_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04camera_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04exhaust_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04exhaust_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04exhaust_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04exhaust_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04flashLight_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04flashLight_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04phareGlass_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04phareGlass_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04phareGlass_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04phareGlass_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04phareGlass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04phareGlass_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04spinRotors_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04spinRotors_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04spinRotors_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04spinRotors_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/2camoflauge/04spinRotors_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/01hull_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/01hull_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/01hull_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/01hull_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/01hull_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02cartridges_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02cartridges_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02cartridges_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02cartridges_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02cartridges_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02metal_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02metal_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02metal_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02metal_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02metal_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02seat_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02seat_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02seat_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02seat_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/02seat_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03inside_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03inside_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03inside_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03inside_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03inside_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03panels_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03panels_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03panels_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03panels_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/03panels_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04buttons_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04buttons_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04buttons_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04buttons_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04buttons_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04buttons_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04camera_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04camera_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04camera_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04camera_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04camera_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04camera_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04exhaust_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04exhaust_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04exhaust_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04exhaust_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04exhaust_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04flashLight_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04flashLight_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04flashLight_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04flashLight_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04flashLight_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04flashLight_Opacity.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04flashLight_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04glass_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04glass_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04glass_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04glass_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04glass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04glass_Opacity.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04glass_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04gunFlame_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04gunFlame_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04gunFlame_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04gunFlame_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04gunFlame_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04jet_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04jet_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04jet_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04jet_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04jet_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareGlass_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareGlass_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareGlass_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareGlass_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareGlass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareGlass_Opacity.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareGlass_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareLight_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareLight_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareLight_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareLight_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04phareLight_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04screen_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04screen_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04screen_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04screen_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04screen_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04spinRotors_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04spinRotors_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04spinRotors_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04spinRotors_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/3Abandoned/04spinRotors_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/01hull_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/01hull_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/01hull_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/01hull_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/01hull_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02cartridges_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02cartridges_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02cartridges_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02cartridges_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02cartridges_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02metal_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02metal_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02metal_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02metal_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02metal_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02seat_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02seat_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02seat_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02seat_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/02seat_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03inside_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03inside_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03inside_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03inside_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03inside_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03panels_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03panels_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03panels_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03panels_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/03panels_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04buttons_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04buttons_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04buttons_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04buttons_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04buttons_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04buttons_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04camera_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04camera_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04camera_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04camera_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04camera_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04camera_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04exhaust_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04exhaust_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04exhaust_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04exhaust_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04exhaust_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04flashLight_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04flashLight_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04flashLight_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04flashLight_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04flashLight_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04flashLight_Opacity.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04flashLight_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04glass_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04glass_Emissive.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04glass_Height.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04glass_Metallic.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04glass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04glass_Opacity.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04glass_Roughness.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04gunFlame_Base_Color.jpg
    • /Runtime/Textures/Sade/DragonFly/4blueprivate/04gunFlame_Height.jpg
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