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Depth Lighting

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Product Name: Depth Lighting
Product ID: 63899
Published Artist(s): Marshian
Created By: N/A
Release Date: 2019-09-26

Product Information

  • Required Products: None

Depth lighting provides a quick and unique way to light your interior and exterior scenes by using subtle color changes, hard and soft luminance masking, and variable levels of light to create depth and distance. For example: with interiors, you can put warm colors close to the camera with cool colors in the background. For exteriors, you can put saturated colors close to the camera with colors fading to a pale blue-grey as they recede in space. These lights will provide a great supplemental light source to HDRIs. There are three scene subset props that are scaled to fit different sized scenes, each of these loads with two spotlights to assist with supplemental light.

There are 57 materials that provide a wide variety of effects that can be used in any genre, as they represent both man-made and natural light situations including underwater. The Spectrum 18 preset can be used to create 3D stereoscopic images for use with Chromadepth glasses. Several utilities are included to assist you with changing brightness, hiding surfaces, luminance shape-masking, and making surfaces both hidden and emissive. There are 10 render settings, one creates a midnight light, the rest adjust saturation from black and white to double the default setting.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Depth Lighting (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Light Presets:Marshian:Depth Lighting”
    • “Light Presets:Marshian:Depth Lighting:Materials”
    • “Light Presets:Marshian:Depth Lighting:Render Settings”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Lights:Iray:Effects”
    • “Materials:Iray:Lights”
    • “Materials:Iray:Other”
    • “Render-Settings:Iray”
    • “Shaders:Iray:Glass”
    • “Shaders:Iray:Plaster”
    • “Shaders:Iray:Utilities:Emission”
    • “Shaders:Iray:Utilities:Opacity”
    • “Shaders:Iray:Utilities:Visibility”

Additional Details

  • Instructions:
    • Load one or a few of the DL scene subsets, apply the DL render setting if the DL prop is your main light source, compose your figures and props, scale the DL prop to just barely encompass your scene, and then position the spotlights on your main subject.
    • Experiment with different materials and then the utilities.
    • Experiment with moving the prop away from the camera to create a dark foreground, as the absence of light also enhances depth and makes for compelling images.
    • You can include the DL props in your scene or hide them by scaling until out of camera view or use a utility to hide surfaces (this will change the clarity of some of the light textures).
    • By default the walls are emissive but you can rotate the prop to cast light up and/or downward.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats