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dForce Bone Conjurer Outfit for Genesis 8 Female(s)

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Product Name: dForce Bone Conjurer Outfit for Genesis 8 Female(s)
Product ID: 59817
Published Artist(s): Arki
Created By: N/A
Release Date: 2019-04-13

Product Information

  • Required Products: None

The Bone Conjurer Outfit is a full ensemble of themed clothing items

Top, pants, two types of boots (high heeled and flat), collar, cap, two kinds of dForce compliant cloaks and a dForce compliant hood and a prop staff are included.

The cloaks and hood are also independently rigged and feature movement controls for several parts of the dForce compliant parts. This enables you to exactly control the behavior of the garment, before and after simulation! Four simple and four ornate full material sets for all pieces are included, and wearable presets allow you to load different combinations of the individual parts with just a click. Full hierarchical material presets allow you to apply textures to multiple outfit pieces at once.

The Bone Conjurer outfit is part of a themed group release, consisting of this outfit, a character and character addon!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 9)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

dForce Bone Conjurer Outfit for Genesis 8 Female(s) (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Female:Clothing:Arki:Bone Conjurer”
    • “People:Genesis 8 Female:Clothing:Arki:Bone Conjurer:Materials:Iray”
    • “People:Genesis 8 Female:Clothing:Arki:Bone Conjurer:Materials:Iray:Partial”
    • “People:Genesis 8 Female:Clothing:Arki:Bone Conjurer:Utilities”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Neck”
    • “Materials:Iray:Accessories”
    • “Materials:Iray:Props”
    • “Materials:Iray:Wardrobe”
    • “Poses:By Function:Fits”
    • “Poses:By Function:Grasp”
    • “Poses:By Region:Partial Body:Feet”
    • “Poses:By Region:Partial Body:Hands”
    • “Poses:Other:Reset”
    • “Props:Weapons:Staffs”
    • “Wardrobe:Footwear”
    • “Wardrobe:Gloves”
    • “Wardrobe:Headwear”
    • “Wardrobe:Outerwear:Tops”
    • “Wardrobe:Outfits”
    • “Wardrobe:Pants”
    • “Wardrobe:Shirts”

Additional Details

  • General Morph Types
    • The dress of this product loads with a selection of morphs and control dials (for the shins) designed to help you with fitting it. The morph categories are as follows:
      • - Adjustments: Alter shape and fit of a piece.
      • - Styles: contains shaping morphs which are designed to allow you to use multiple outfit pieces together.
      • - Controls: controls movement of the shin parts.
  • How to work with the Bone Conjurer Outfit and dForce
    • If you want to set up a dForce simulation, please take the following steps:
      • 1 - Load G8F into your scene
      • 2 - Apply your chosen wearable preset to G8F
      • 3 - Set up animation with 61 frames (you can raise this value if you want the cloaks and hood to settle and drape fully)
      • 5 - In frame 1, set a keyframe (click on the little key icon with the plus symbol inside, to the far right end of the bottom icon bar) with Genesis in default pose and your freshly loaded simulation ready wearables preset
      • 6 - Go to frame 25, select a pose for Genesis, then add a new keyframe in pose 25
      • 7 - Go to the Simulation tab inside Daz Studio and change the following default settings: Start Bones from Memorized Pose - OFF, Frames To Simulate: Animated (Use Timeline Play Range), Collision Mesh Resolution: Viewport
      • 8 - Hit the “Simulate” Button!
  • If you are encountering problems with the parts of the cloak getting stuck between the fingers, you can dial in the morphs “Show left/right Arm” found under Actor/Controls in both cloak figures.
  • Managing the Hood
    • The hood contains a morph with predraped collapsed fabric. It is called “Hood down” and can be found under Actor/Morphs/Styles. If you are looking for a morph base to create your own collapsed hood simulation, use the “Tilt Hood back” morph found in the same category.
  • Matching Pants and Boots
    • The pants come with a special hide/show utility, found in the General/Graft section, which is called “Fit Boots”. It will hide the lower part of the pants when the boots are fitted to G8F. Problematic pokes can be fixed by using the adjustment dials within the boots.
    • The Pants also feature a similar “hide” option to hide the lower leg part, leaving only the pantie.
  • The Top
    • Similar as the pants, the top features a “hide” option for the mid and lower parts to turn it into a bikini style top.

Resolved Issues

  • 2020-02-13 - Removed erroneous conflicting file.

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

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The contents of this package are in DAZ Studio Native formats