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Wild Winds Hair with dForce for Genesis 8 Female(s)

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Product Name: Wild Winds Hair with dForce for Genesis 8 Female(s)
Product ID: 55889
Published Artist(s): Arki, Shox-Design
Created By: N/A
Release Date: 2018-10-02

Product Information

  • Required Products: None

Matching the Wild Winds Outfit this dForce compliant hair comes with several individual parts which can be freely combined.

The base hair, long sidestrands, long front braids plus front bangs and earrings allow for a great variety of looks. Several wearable presets allow you to load different combinations in just one click.

More than one hundred texture sets with included hierarchical material presets complete this product.

Also built in are different style morphs to allow for a use of this hair with the Wild Winds Outfit.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Wild Winds Hair with dForce for Genesis 8 Female(s) (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Arki”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Arki:Partial”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Shox-Design:EarringsandPearls”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Shox-Design:Hair:FrontfringeL”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Shox-Design:Hair:FrontfringeR”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Shox-Design:Hair:HairBase”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Shox-Design:Hair:LBraid”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Shox-Design:Hair:RBraid”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Shox-Design:Hair:Sidestrands”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Shox-Design:Hair:xFull”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Shox-Design:Wraps”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Materials:Iray:Sims”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Utilities”
    • “People:Genesis 8 Female:Hair:Arki:Wild Winds:Wearables”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Hair:Long”
    • “Materials:Iray:Hair:Hair Colors”
    • “Materials:Iray:Wardrobe”
    • “Poses:By Region:Partial Body:Head”
    • “Shaders:Iray:Gemstone”
    • “Simulation-Settings”

Additional Details

  • General Morph Types for the hair
  • Both air pieces load with a selection of morphs and control dials designed to help you with adjusting and posing the indvidual pieces. The morph categories are as follows:
  • - Styles: contains shaping and draping morphs.
  • - Movement: general wind and movement morphs.
  • - Controls: controls movement of several parts of a hipskirt, innerskirt and outerskirt.
  • The controls of hair and hair front pieces
  • The Wild Winds hair pieces both load with a number of control dials which will make posing easier.

For example, you can bend, twist or move the long sidestrand hair pieces and braids. The same applies to the back of the main hair.

  • Showing the Ears
  • Both the main hair and siderstrands load with built in morphs to uncover the ears.

In case you experience collision between the main hair wrap and the ears, please use the included utilits to move the ears out of the way. It can be found in its own “Utilits” folder.

  • The dForce Hair
  • If you want to set up a dForce simulation, please take the following steps:
  • 1 - Load G8F into your scene
  • 2 - Load the dForce Hair and sidestrand pieces - or just the hair on your Genesis figure
  • 3 - Move the hair out of the way so it does not collide with or sticks inside either genesis or clothing she is wearing. You can either use the built in Style and Adjustment morphs to do this or move the hair segments themselves.
  • 4 - Set up an animation with 41 frames
  • 5 - In frame 1, set a keyframe (click on the little key icon with the plus symbol inside, to the far right end of the bottom icon bar) with Genesis in default pose and your freshly loaded dForce hair
  • 6 - Go to frame 10, select a pose of your liking. Add a new keyframe in pose 10
  • 7 - Go to the Simulation tab inside DAZ Studio and change the following default settings: Start Bones from Memorized Pose - OFF, Frames To Simulate: Animated (Use Timeline Play Range), Collision Mesh Resolution: Viewport
  • 8 - Hit the “Simulate” Button!
  • If yo experience with simulating all several parts at once, try freezing one of the pieces and then run the simulation piece by piece.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats