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Below is a list of files provided by the ArchDetails_vol.2 product.

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ArchDetails_vol.2

  • Content :
    • /data/DG_Vertex/ArchDetails_vol.2/bed/bed.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/bed/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/bedside_lamp/bedside_lamp.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/bedside_lamp/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/bedside_table/bedside_table.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/bedside_table/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/bedside_vases/bedside_vases.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/bedside_vases/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books/books_1.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books_2/books_2.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books_2/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books_3/book1_1.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books_3/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books_4/books_5.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books_4/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books_5/books_4.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/books_5/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/candleholders/candleholders_2.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/candleholders/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/ceiling/ceiling.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/ceiling/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/ceiling_lamp/ceiling_lamp.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/ceiling_lamp/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/ceiling_spotlights/ceiling_spotlights.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/ceiling_spotlights/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/cover/cover.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/cover/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/curtain/curtain_left_1.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/curtain/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/curtain_2/curtain_right.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/curtain_2/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/curtain_3/curtain_left.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/curtain_3/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/floor_lamp/floor_lamp.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/floor_lamp/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/floor_lamp_ies/pSphere(10a0000)24_12_xpos.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/floor_lamp_ies/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/floor_vases/floor_vases.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/floor_vases/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/frame/frame.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/frame/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/frames/frames_1.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/frames/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/frames_2/frames_2.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/frames_2/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/hanger/hanger.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/hanger/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/hoodie/hoodie.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/hoodie/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/lounge/lounge.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/lounge/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/plants/plants_1.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/plants/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/plants_2/plants_2.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/plants_2/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/radiator/radiator.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/radiator/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/rod/rod.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/rod/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/rug/rug.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/rug/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/shelf/shelf.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/shelf/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/spotlight_ies/pSphere(10a0000)24_12_xpos.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/spotlight_ies/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/structure/structure.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/structure/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/suitcases/suitcases.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/suitcases/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/t_shirt/t_shirt.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/t_shirt/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/table/table.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/table/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/vases/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/vases/vases.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/walls_R/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/walls_R/walls_R.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win2/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win2/win2_1.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win2_2/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win2_2/win2_2.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win3/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win3/win3_1.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win3_2/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win3_2/win3_2.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win3_3/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win3_3/win3_3.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win3_4/UV Sets/DG_Vertex/Base/default.dsf
    • /data/DG_Vertex/ArchDetails_vol.2/win3_4/win3_4.dsf
    • /Environments/DG_Vertex/ArchDetails_vol.2/Render Presets/AD2 Render Preset Cam Main.duf
    • /Environments/DG_Vertex/ArchDetails_vol.2/Render Presets/AD2 Render Preset Cam Main.duf.png
    • /Environments/DG_Vertex/ArchDetails_vol.2/Scene/AD2_Complete Scene.duf
    • /Environments/DG_Vertex/ArchDetails_vol.2/Scene/AD2_Complete Scene.duf.png
    • /Environments/DG_Vertex/Iray Shader Presets/Base/Dielectric Translucency.duf
    • /Environments/DG_Vertex/Iray Shader Presets/Base/Dielectric Translucency.duf.png
    • /Environments/DG_Vertex/Iray Shader Presets/Base/Dielectric Transparency.duf
    • /Environments/DG_Vertex/Iray Shader Presets/Base/Dielectric Transparency.duf.png
    • /Environments/DG_Vertex/Iray Shader Presets/Base/PBR Dielectric Ambient Occlusion.duf
    • /Environments/DG_Vertex/Iray Shader Presets/Base/PBR Dielectric Ambient Occlusion.duf.png
    • /Environments/DG_Vertex/Iray Shader Presets/Base/PBR Metal_Roughness Ambient Occlusion.duf
    • /Environments/DG_Vertex/Iray Shader Presets/Base/PBR Metal_Roughness Ambient Occlusion.duf.png
    • /Environments/DG_Vertex/Iray Shader Presets/Emission/ies Emission.duf
    • /Environments/DG_Vertex/Iray Shader Presets/Emission/ies Emission.duf.png
    • /Environments/DG_Vertex/Iray Shader Presets/Emission/Light Emission.duf
    • /Environments/DG_Vertex/Iray Shader Presets/Emission/Light Emission.duf.png
    • /Environments/DG_Vertex/Iray Shader Presets/Glass/Thick Glass Clear.duf
    • /Environments/DG_Vertex/Iray Shader Presets/Glass/Thick Glass Clear.duf.png
    • /Environments/DG_Vertex/Iray Shader Presets/Glass/Thin Glass Clear.duf
    • /Environments/DG_Vertex/Iray Shader Presets/Glass/Thin Glass Clear.duf.png
    • /Runtime/Support/DAZ_3D_54847_ArchDetails_vol_2.dsa
    • /Runtime/Support/DAZ_3D_54847_ArchDetails_vol_2.dsx
    • /Runtime/Support/DAZ_3D_54847_ArchDetails_vol_2.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_cushion_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_cushion_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_cushion_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_cushion_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_matress_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_matress_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_matress_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_matress_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bed_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bedside_lamp_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bedside_lamp_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bedside_lamp_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bedside_lamp_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bedside_lamp_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bedside_table_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bedside_table_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bedside_table_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/bedside_table_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_1_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_1_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_1_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_1_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_2_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_2_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_2_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_2_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_3_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_3_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_3_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_3_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_4_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_4_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_4_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_4_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_5_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_5_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_5_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/books_5_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_lamp_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_lamp_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_lamp_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_lamp_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_lamp_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_spotlights_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_spotlights_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/ceiling_spotlights_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/CeilingSpotlight.IES
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/cover_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/cover_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/cover_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/cover_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_left_1_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_left_1_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_left_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_left_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_right_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_right_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_rod_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_rod_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_rod_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_rod_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/curtain_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/Daylight2.hdr
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/door_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/door_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/door_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/floor_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/floor_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/floor_lamp_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/floor_lamp_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/floor_lamp_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/floor_lamp_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/floor_lamp_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/floor_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/floor_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/FloorLamp.IES
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frame_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frame_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frame_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frame_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frames_1_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frames_1_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frames_1_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frames_1_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frames_2_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frames_2_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frames_2_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/frames_2_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/hanger_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/hanger_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/hanger_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/hanger_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/hanger_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/hoodie_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/hoodie_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/hoodie_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/hoodie_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/lounge_leather_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/lounge_leather_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/lounge_leather_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/lounge_leather_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/lounge_metal_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/lounge_metal_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/lounge_metal_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/lounge_metal_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/lounge_metal_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pillows_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pillows_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pillows_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pillows_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/plant_1_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/plant_1_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/plant_1_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/plant_1_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/plant_1_transmissive.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pots_1_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pots_1_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pots_1_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pots_1_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pots_2_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pots_2_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pots_2_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/pots_2_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/radiator_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/rug_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/rug_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/rug_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/rug_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/shelf_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/shelf_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/shelf_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/shelf_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/shelf_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/suitcase_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/suitcase_black_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/suitcase_metallic.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/suitcase_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/suitcase_red_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/suitcase_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/t_shirt_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/t_shirt_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/t_shirt_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/t_shirt_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/wall_2_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/wall_3_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/wall_4_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/walls_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/walls_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/wax_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/wax_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/window_1_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/window_2_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/window_3_ambientOcclusion.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/windows_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/windows_normal.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/windows_roughness.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/windows_rubber_basecolor.jpg
    • /Runtime/Textures/DG_Vertex/ArchDetails_vol.2/windows_rubber_roughness.jpg