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Arch Cove

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Product Name: Arch Cove
Product ID: 54339
Published Artist(s): TangoAlpha
Created By: N/A
Release Date: 2018-07-25

Product Information

  • Required Products: None

Carved into the crumpled strata of Portland and Purbeck stone by thousands of years of coastal erosion, Arch Cove provides the ideal setting for scenes of adventure and derring-do. Or maybe just go for a run with the dog, or a splash in the sea!

Two preloads are provided: Sandy beach, and Rocky beach.

The sea morphs from low tide to high tide, with a foaming effect that follows the shoreline.

Additionally, a 300m x 300m sea prop without foam can be tiled and instanced to form a large seascape.

17 camera positions are included.

14 Iray natural clear, cloudy and fantasy sea color presets are included. Make your own colors easily via the Transmitted Color parameter.

Ultrascatter: Owners of Ultrascatter can use this script to change the visibility of instance proxies (full/bounding box/none), and redistribute the various rock & plant scatters to your own requirements. Ultrascatter is NOT required to use this scene.

Note: Because of the high usage of instances in this scene, Instancing Optimization must be set to 'Memory' before rendering.

Tip: In Sun-Sky mode, set the SS-Horizon to -50.

The set is split into multiple prop parts for convenience.

This set is designed for Iray. Some shader adjustment will be required for 3Delight rendering.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • [1 Ca]
  • [1 DS]

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Arch Cove DS

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Environments:Landscapes:TangoAlpha:Arch Cove”
    • “Environments:Landscapes:TangoAlpha:Arch Cove:Materials”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Environments:Landscape”
    • “Materials:Iray:Landscape”

Additional Details

  • Because of the high usage of instances in this scene, Instancing Optimization must be set to 'Memory' before rendering.

Resolved Issues

  • None

Known Issues

  • None

Support

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