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|Product Name:||Digital Frontier: Arena|
Escape to the digital frontier and immerse yourself in the games. The Arena is the first set in a line of sci-fi products called The Digital Frontier. There are five gaming areas including a tunnel, an open racetrack, a hovering platform for hand to hand combat, an enclosed racetrack, and a ground level for tank battles. The crowd is full of avatars who have joined in from all over the world to watch the action.
Most of the surfaces use procedural shaders, so you'll get superior detail with close-ups and no texture maps to slow your system down. This set contains seven main props: Arena Roof, Arena Main Building, Ground (slightly reflective), Avatar seats (single and double boxes), Media Room, and Hovering Platform. All these props can be moved, hidden, or kitbashed. Some very basic shaders have been included if you'd like to tinker with the surfaces. A Digital Frontier HDR render setting is also included.
The procedural shader renders lines based on common axis coordinates. In the surfaces tab, under Scaling, the three columns represent X, Y, and Z. Using a value in only one column will create lines. The Gray Shader Cleaner will help you convert surfaces to Iray Uber to show/hide surfaces. Check out the forum commercial thread for product discussions
[ ] = Optional, depending on target application(s)
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