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Nature Ravine

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Product Name: Nature Ravine
Product ID: 52447
Published Artist(s): Andrey Pestryakov
Created By: N/A
Release Date: 2018-05-05

Product Information

  • Required Products: None

Shallow waters and high cliffs create a special form of this place peculiar only to living nature. This pack includes two preloads of the scene, 17 separate props and a setting for Iray daylight.

The first preload is a fragment of the ravine, you could copy it into the distance and so create a long gorge. The second preload is larger, it consists of cliff columns randomly arranged.

Every preload contains many separate objects, this will give you a good opportunity to change the landscape, setting up the scene and light.

There are special shader materials for cliffs and stones, thus you could increase or decrease the detailing of the texture of objects.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Nature Ravine (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Environments:Landscapes:Andrey Pestryakov:Nature Ravine”
    • “Environments:Landscapes:Andrey Pestryakov:Nature Ravine:Iray Light”
    • “Environments:Landscapes:Andrey Pestryakov:Nature Ravine:Separate”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Environments:Landscape”
    • “Props:Landscape:Rocks”
    • “Render-Settings:Iray”

Additional Details

  • The heaviest groups inside preloads are Plants and Leaves. If you turn off its visibility, then work with the scene will be easier, but do not forget to turn it on before the final render.
  • There are separate groups of plants for each cliff forms. If you will move cliffs, do not forget about their plants.
  • This set contains a daylight preset for Iray. This is a good helper, use it.
  • Shader material for cliffs and rocks includes the ability to change tiling texture and bump separately. For it was added two nodes Texture Tiler and Bump Tiler, you could enter different data for it.
  • If the camera is too close to the object, then the parameters of these tilers can be increased to 16 or higher. If the object is far from the camera, then the parameters of the tilers should be made lower (for example 2), and the quality of the perception of the object in the image will improve.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats