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dForce Chef Outfit and Hair for Genesis 8 Male(s)

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Product Name: dForce Chef Outfit and Hair for Genesis 8 Male(s)
Product ID: 51167
Published Artist(s): SloshWerks
Created By: N/A
Release Date: 2018-03-28

Product Information

  • Required Products: None

dForce Chef Outfit for Genesis 8 Male(s) is a full chef's uniform complete with trousers, jacket, apron, socks, shoes, chef's toque (hat), and even hair! Props include a chef's knife, a meat cleaver, and a rolling pin.

Bonus is a “Piggaroni” stuffed plush toy. The outfit includes four preset texture combinations, as well as individual texture options as follows:
Apron, Shoes, Socks: 2 Textures
Hair: 9 Textures

The included hair style does not cover the entire head, but only sticks out from under the hat However, without the hat, it is a “nearly bald” hairstyle that still looks appropriate on your Genesis 8 Males.

The outfit was designed with Ollie 8 in mind, but includes full body fits for Michael 8, Lucas 8, Owen 8, Darius 8, Edward 8, and the Heavy Morph.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

dForce Chef Outfit and Hair for Genesis 8 Male(s) (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Male:Clothing:SloshWerks:Chef Outfit”
    • “People:Genesis 8 Male:Clothing:SloshWerks:Chef Outfit:3Delight Materials”
    • “People:Genesis 8 Male:Clothing:SloshWerks:Chef Outfit:Iray Materials”
    • “People:Genesis 8 Male:Clothing:SloshWerks:Chef Outfit:Poses”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Hair:Short”
    • “Materials:Hair:Hair Colors:Base”
    • “Materials:Iray:Hair:Hair Colors”
    • “Materials:Iray:Props”
    • “Materials:Iray:Wardrobe”
    • “Materials:Props”
    • “Materials:Wardrobe”
    • “Poses:By Function:Grasp”
    • “Poses:By Region:Partial Body:Hands”
    • “Props:Kitchenware”
    • “Props:Toys”
    • “Props:Weapons:Blades”
    • “Wardrobe:Footwear”
    • “Wardrobe:Headwear”
    • “Wardrobe:Outerwear:Tops”
    • “Wardrobe:Outfits”
    • “Wardrobe:Pants”
    • “Wardrobe:Shirts”
    • “Wardrobe:Socks”

Additional Details

  • When using dForce, some adjustments may be needed after simulation, such as moving buttons which use rigid follow node to avoid distortion. In some simulations, the buttons will poke through. Select the button, then use Translate Z in Parameters or Pose Tab to adjust buttons. As well, some simulations will result in minor poke through due to layering of jacket and apron. Adjustment morphs have been included to address these issues.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats