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HDRI Cloudy Skies III

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Product Name: HDRI Cloudy Skies III
Product ID: 50595
Published Artist(s): Whitemagus
Created By: N/A
Release Date: 2018-03-02

Product Information

  • Required Products: None

The HDRI Cloudy Skies III are calibrated for the default Iray Render Settings, most materials will react very well, only minor adjustments might be necessary like adjusting the “Base Color” and “Glossy color” to white (back to the Iray defaults) will be the best option in the majority of cases, this will give the exact color of the Texture in the Surfaces.

This product contains 12 HDRI´s at 16k x 8k pixels and a preview size at 1K X 0.5k. To light without sharp reflections or background one can use the preview size at 1K it loads faster also provides a better workflow and the light is very similar. One can load the HDRI´s from the Render Presets, or directly from the Textures folder in the Runtime Libraries, quick note, set the folder for “Large Icons” so you can see the thumbnails of the HDR and Mat. Ball.

The promotional images are straight renders do not have any post work at all.

It does not include the Buddha, shown in the promotional images.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 6 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

HDRI Cloudy Skies III1of6 (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Render Presets:Whitemagus:HDRI Cloudy Skies III”
    • “Render Presets:Whitemagus:HDRI Cloudy Skies III:Preview-1K”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Render-Settings”

Additional Details

  • The HDRI are calibrated for the default Iray Render Settings, most materials will react very well, only minor adjustments might be necessary like adjusting the “Base Color” and “Glossy color” to white (back to the Iray defaults) will be the best option in the majority of cases, this will give the exact color of the Texture in the Surfaces.
  • To light without sharp reflections or background one can use the preview size at 1K it loads faster and the light is very similar. One can load the HDRI´s from the Render Presets, or directly from the Light folder in the Runtime Libraries, set the folder for “Large Icons” so you can see the thumbnails.
  • Tip1- the fastest way to test the light in one model to see how it reacts is to use the Preview 1K in the render presets. This way one can click on each HDRI preset and get a fell of each light.
  • Tip2- Use the Preview Size to build the scene, only on final render the High Res 16K should be loaded, because it slows down the workflow quite a bit.

Resolved Issues

  • None

Known Issues

  • None

Support

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1)
The contents of these packages are in DAZ Studio Native formats