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Indie Filmmakers Tutorial: Modeling and Texturing for Daz Studio

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Product Name: Indie Filmmakers Tutorial: Modeling and Texturing for Daz Studio
Product ID: 49773
Published Artist(s): Greybro, Sixus1 Media
Created By: N/A
Release Date: 2018-02-04

Product Information

  • Required Products: None

Kicking off the Daz Studio for Indie Filmmakers mentoring series, join Les Garner of Sixus1 Media as he delves into a variety of techniques involved in using creating custom content for Daz Studio to be integrated into an indie film project pipeline.

In this first installment, we'll be building a digital replacement for a practical mask/head appliance for the project including:

  • Concept sculpting from photo references of a practical appliance from on set.
  • Topology creation from the concept sculpt.
  • Generating UV's over the topology that will hold our texture properly.
  • Texturing our digital stand-in using the photo sources from on set.
  • Finalizing our digital head appliance asset in preparation for the rest of the production pipeline.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 15 Core

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

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