Table of Contents
|Product Name:||Hot Metal Shaders|
This hot metal shader set brings a dramatic radiance to your your props, vehicles, weapons, figures, and landscapes while providing functional lighting for your interior and exterior scenes. These shaders are built from photos of real metal (copper, aluminum, brass, bronze, chrome, gold, iron, and steel) and can easily be rotated to match the UV’s of your object or figure.
Included are eight cold metal shaders, five that glow red hot straight from the forge, and three anodized that radiate a spectrum of high temperature color. To expand the usage and provide more options, there are 24 utility shaders that can be applied to any of the base shaders or other surfaces. You can retain the default texture maps of your characters and props, as 20 of the adjustment shaders only affect emissive channels.
For more realism you want your emissive surfaces to cast light onto other props rather than just lighting the object itself. This set provides functional lighting without sacrificing the color and brightness of the incandescent surfaces. Five light sets that match the multi-colored shaders are included. These groups of point lights provide soft light that can be scaled.
Check out the forum commercial thread for product discussions.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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