Table of Contents
|Product Name:||The Void|
The Void is the concept of nothingness as an alternative dimension, an abyss that is infinite and empty…or is it? This set includes a glowing doorway portal with rays, opaque liquid ground, an expansive wall, two HDRs, an invisible light disk, bloom render settings, and five shaders. Props can be loaded individually, as scene subsets, or a multi-piece prop that’s fused together for easy scaling. The doorway prop can be scaled to the size of a large room, hallway, tower, or much larger structure.
Most of the scene subsets are a combination of 5-7 props. This gives you the freedom to scale and rearrange the pieces for many portal variations and kit bashing. Use the Shaders to hide surfaces, emit light, transmit and scatter light (volumetric), or turn them into a mirror. One of the mirrored shaders can be used to create standard smooth reflections. The other is a dark liquid mirror, used on The Void ground prop, which is textured to imply something is moving just under the surface.
Most of the scene subsets look best using one of The Void HDR render settings. These either completely darken the scene or add a very faint horizon line. The Void Infinity Hallway scene subset is an enclosed structure with cut-outs for the ceiling, so most HDRs or environment render settings will work fine. See the commercial thread in the forum for more promos and product discussions.
[ ] = Optional, depending on target application(s)
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