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Heroic Dynamic Wardrobe for Hercules & Swole 7

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Product Name: Heroic Dynamic Wardrobe for Hercules & Swole 7
Product ID: 44109
Published Artist(s): OptiTex, SimonWM
Created By: N/A
Release Date: 2017-05-16

Product Information

  • Required Products: None

Conceptualized and textured by SimonWM and created by an Optitex experienced tailor from the fashion industry originally for the DAZ Freak figure. his classic versatile monster set of Optitex Dynamic Clothes have been rerigged and made available for the new Genesis 3 Hercules figure. This extra large dynamic clothing set is also compatible with Swole 7 at 110% scale. The capes and armbands also fit Nessus for Genesis 3 Male Centaur.

Dynamic clothes works quite different to conforming clothes. With dynamic clothes instead of relying on pre-made morphs for clothes fitting to different poses the software morphs the clothes to fit your pose on screen with a simulation that you run. This results in a custom made morph to the particular pose you have assigned to your actor.

Optitex Dynamic Clothes has a simple rig which results in a hybrid of conforming and dynamics that will allow you to simulate your dynamic clothes without the need of setting up an animation, unlike Poser's and other dynamics systems. Their very basic rig lets the clothes follow your pose but you need to run a simulation to make the clothes eliminate pokethru and drape around your figure's body. (*Optitex Dynamic clothes are not compatible with DAZ Studio Autofit. They may be adapted to different figures with different degrees of success using the advanced Dynamic Clothes plugin shrinking panel feature.)

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Heroic Dynamic Wardrobe for Hercules & Swole 7 (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 3 Male:Dynamic Clothes”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Ancient Skirt:3Delight”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Ancient Skirt:Iray”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Coif”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Hercules Cape:3Delight”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Hercules Cape:Iray”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Hercules Skirt”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Hood”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:LegArm Bands”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Loincloth:3Delight”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Loincloth:Iray”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Monster Robe”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Monster Robe:Options”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Toga:3Delight”
    • “People:Genesis 3 Male:Dynamic Clothes:Materials:Toga:Iray”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Legs”
    • “Accessories:Torso”
    • “Materials:Accessories”
    • “Materials:Iray:Wardrobe”
    • “Materials:Wardrobe”
    • “Wardrobe:Dresses”
    • “Wardrobe:Headwear”
    • “Wardrobe:Outerwear:Tops”
    • “Wardrobe:Skirts”

Additional Details

  • Dynamic clothes works quite different to conforming clothes. With dynamic clothes instead of relying on pre-made morphs for clothes fitting to different poses the software morphs the clothes to fit your pose on screen with a simulation that you run.
  • It results in a custom made morph to the particular pose you have assigned to your actor. There is a very basic rig that lets the clothes follow a pose but you need to run a simulation to make the clothes eliminate pokethru and drape around your figure’s body.
  • Notes:
    • 1-It is always good practice with dynamic clothes to freeze your simulation once you get a drape you are satisfied with.
    • 2-There might be times that even though your item looks perfect on screen, once you render it will show small pokethru. The solution for this is to freeeze the simulation and add a push modifier at a very low setting, sometimes 0.2 will be enough to eliminate all pokethru on renderings.
    • 3-The Coif item in the set was originally intended for much smaller figures, hence its rig functionality is limited. You should run an animation from T-pose when using it in active poses that lower the figure like crouching, etc.

Resolved Issues

  • None

Known Issues

  • None

Support

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1)
The contents of this package are in DAZ Studio Native formats