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Jepe's SteamZ

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Product Name: Jepe's SteamZ
Product ID: 3884
Published Artist(s): Jepe
Created By: N/A
Release Date: 2016-02-15

Product Information

  • Required Products: None

Steam… Smoke… Mist…

Each of these connotes something hidden, dark or mysterious. Monsters lurk in the fog; vampires emerge from the misty night; demons leap out from the smoke of a magical fire. What's a cauldron bubbling over a fire without a strange vapor emanating from the liquid within? And where there is fire, there should also be smoke.

Immerse your characters in a dense fog, or a steamy bath. Let your character's breath create a mist in a wintery scene. Let the fire grow smokey. Change the prop ambient color to a yellowish or brownish one for an effect to appear as a desert sandstorm. Or if a mad scientist experiments in his laboratory, change the ambient colour of a SteamZ prop to poison green or bloody red and you a have fitting atmosphere for that scene! Let your imagination determine how these props should be used. Add mystery to your runtime, and explore the mists. Go ahead. It's only fog, right?

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 2 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Jepe's SteamZ (Core)

  • You can find new icons for loading this product in the following Poser Libraries:
    • Props: “Jepes SteamZ”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Props:Effects”

Jepe's SteamZ Iray (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Props:Jepe:Jepe's SteamZ Iray”
    • “Props:Jepe:Jepe's SteamZ Iray:SteamZ Iray Props”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Materials:Iray:Props”
    • “Materials:Props”
    • “Props:Effects”

Additional Details

* Tips for using SteamZ in Poser/DAZ Studio 3Delight:

  • Load a SteamZ pp2 from the Runtime/Libraries/Props/Jepes SteamZ menu into your Poser/DS (3Delight) scene and scale and place it according to your needs. All props use alpha textures for a transparent background, so you can use them in front of your main character and on different (best dark) background colors and scenes. Use the sixteen different deforming morphs in the HQ props in addition, to alter the effect's shape and direction, especially the taper morphs are fine to squeeze or widen the effect, if one is not enough, you take two of the same kind close together.
  • Keep in mind that they don’t cast light, so a point or spot light should do that if necessary. If the effect is to dark or too bright, you can adjust the ambience channel in the surfaces tab, it depends a bit on what kind of lighting you use in your scene.
  • SteamZ props are not limited to just be props. They can be used as camera or light gels, as foreground or background effects, you can of course use the textures for postwork purposes also.
  • If you load more than one SteamZ prop into your scene, set the z-Trans slightly different from the first prop. Otherwise you will get poor render results because it is better not to render two or more props in exactly the same place. I also recommend that all pp2's have a similar rotate amount; crossing them will always cause a visible line after rendering. They will look best when they are always positioned 90° parallel to the camera (everywhere).
  • If importing via DAZ Studio into Bryce some manual corrections in the Bryce Materials Lab may be necessary.
  • Tips using SteamZ in DAZ Studio Iray
    • Iray light emitting HQ props are in Props/Jepe/Jepe's SteamZ Iray/ SteamZ Iray Props content folder. Light emission is set to default 1500 W when loaded. Use the 11 Iray Material Presets one folder up to adjust the emission strength. Note that you can see the adjustments only in Iray Preview Mode!

Resolved Issues

  • 2016-01-17 Updated Product to support Iray, new metadata to reflect new product builds.

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of these packages are in DAZ Studio Native and Poser Native formats