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Metallic Shaders for Iray and Merchant Resource

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Product Name: Metallic Shaders for Iray and Merchant Resource
Product ID: 35281
Published Artist(s): SF-Design
Created By: N/A
Release Date: 2016-11-02

Product Information

  • Required Products: None

30 different and detailed metallic Shaders for Iray.

Gold, Silver, Bronze, Cobalt, Platinum, Aluminium, Cobalt and more. A nice collection of polished, smooth, rough and structured metals.

There are also 3 Bump and 3 Glossiness Presets included for your convenience. You can of course manually change the Bump/Normal Map and Glossiness settings to any value to meet your requirements.

All Shaders are based on seamless HD textures (2048×2048).

The Shaders are very useful for objects, vases, vessels, walls, buildings, floors, statues, sculptures and much more. This product is also a merchant resource. Please refer to the ReadMe how it may be used as merchant resource.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Metallic Shaders for Iray and Merchant Resource (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Shader Presets:SF-Design”
    • “Shader Presets:SF-Design:Metallic Shaders Vol 1”
    • “Shader Presets:SF-Design:Metallic Shaders Vol 1:Tools”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Shaders:Iray:Metal”
    • “Shaders:Iray:Utilities”
    • “Web Links”

Additional Details

  • Merchant Resource Usage
    • You may use the included shaders and image maps to create your own commercial products (no free products).
    • You are allowed to use copies of the included maps in your own product to create shaders and material presets.
    • You MUST NOT use the shaders and image maps to create another merchant resource or another shader/material only product.
    • Usage of this resource must be stated in your product Readme or description.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats