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Daz Studio Content Creation Mastery Parts 6 : Rigging and Morphing Clothing Items

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Product Name: Daz Studio Content Creation Mastery Part 6 : Rigging and Morphing Clothing Items
Product ID: 35057
Published Artist(s): Digital Art Live, esha
Created By: N/A
Release Date: 2016-10-23

Product Information

  • Required Products: None

Over 4 hours of tuition in HD edited recordings from live webinars.



“In this part of the Daz Content Creation Mastery couse we're going to have some serious fun! We'll bring together all our knowledge gathered in the previous modules and apply them to rigging conforming clothes for a figure.

I'll show you how to use the Transfer Utility and how templates can make things easier. We'll discuss how to weight paint a clothing item and how to minimize distortion of buttons and other decorations. I'll show you the best way to handle the JCMs (Joint Controlled Morphs) that are part of the Genesis 3 figures and how (and when) to add your own JCMs. I'll also pass on my experience how to best deal with critical areas like armpits and crotch.

We'll then move on to body morphs to support the figure's shapes and how to protect decorations from distorting when a morph is applied. I'll discuss the pros and cons of Daz Studio's smoothing and subdivision features. And we'll talk about adding style morphs to the clothes and how to adjust the figure to the clothing. Finally I'll show you how to save presets that load the clothing and apply a pose or morph to the figure all in one go.” (Esha)

Preparing The Mesh
Transfer Utility
Adding Bones
Weight Painting
Handling Figure JCMs
Creating Custom JCMs
Dealing With Critical Areas
Rigging shoes
Creating body morphs
Protecting decoration from accidental deformation using rigidity maps
Adding style morphs
Smoothing, subdivision, both or none
Adding a morph to the figure for a better fit
Saving special presets

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 2 Core

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Additional Details

Resolved Issues

  • 2017-08-11 - Updated Video DAZCCPart6a.mp4, removed workaround video.
  • 2017-02-15 - Added JCM workaround.

Known Issues

  • None


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