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File List
Below is a list of files provided by the
Divided Highway
product.
Core
Divided Highway
Content :
/data/FirstBastion/1stBastionSkys/Bastion_Skydome/1stBastionSkydome.dsf
/data/FirstBastion/1stBastionSkys/Bastion_Skydome/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/1noisepanel/fb_noisepanel.dsf
/data/FirstBastion/DividedHighway/1noisepanel/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/3LaneHighway/fb_threelane-highway.dsf
/data/FirstBastion/DividedHighway/3LaneHighway/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/7posts-guard/fb_7post-guard.dsf
/data/FirstBastion/DividedHighway/7posts-guard/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/7posts/fb_7post-guardrail.dsf
/data/FirstBastion/DividedHighway/7posts/Morphs/FirstBastion/Base/7pgr-morph.dsf
/data/FirstBastion/DividedHighway/7posts/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/8noisepanels/fb_eightpanels.dsf
/data/FirstBastion/DividedHighway/8noisepanels/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/abridgement/fb_abridgement.dsf
/data/FirstBastion/DividedHighway/abridgement/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/block2/fb_bridgeblocks.dsf
/data/FirstBastion/DividedHighway/block2/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/bridge/fb_bridge.dsf
/data/FirstBastion/DividedHighway/bridge/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/bridgeblock/fb_bridgeblocks.dsf
/data/FirstBastion/DividedHighway/bridgeblock/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/center-barriers/fb_barrierds.dsf
/data/FirstBastion/DividedHighway/center-barriers/fb_centerbarriers.dsf
/data/FirstBastion/DividedHighway/center-barriers/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/central-barriers/fb_barrierds.dsf
/data/FirstBastion/DividedHighway/central-barriers/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/CurvedPlane/fb_curvedplane.dsf
/data/FirstBastion/DividedHighway/CurvedPlane/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/DistanceRetainer/fb_Distant-Retaining.dsf
/data/FirstBastion/DividedHighway/DistanceRetainer/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/ditchslope/fb_ditch-slope.dsf
/data/FirstBastion/DividedHighway/ditchslope/Morphs/FirstBastion/Base/Lowerterrain.dsf
/data/FirstBastion/DividedHighway/ditchslope/Morphs/FirstBastion/Base/Pocket.dsf
/data/FirstBastion/DividedHighway/ditchslope/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/edge/fb_edge.dsf
/data/FirstBastion/DividedHighway/edge/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/edgeplus/fb_edgedown.dsf
/data/FirstBastion/DividedHighway/edgeplus/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/floorpave/fb_floorpave.dsf
/data/FirstBastion/DividedHighway/floorpave/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/LampStandard/fb_Lamp_Standard.dsf
/data/FirstBastion/DividedHighway/LampStandard/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/longedge/fb-long-edge.dsf
/data/FirstBastion/DividedHighway/longedge/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/outlet/fb_outflow.dsf
/data/FirstBastion/DividedHighway/outlet/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/retainer/fb-retainer.dsf
/data/FirstBastion/DividedHighway/retainer/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/retainlite/fb_retain-lite.dsf
/data/FirstBastion/DividedHighway/retainlite/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/SingleLamp/fb_singlelamp.dsf
/data/FirstBastion/DividedHighway/SingleLamp/UV Sets/FirstBastion/Base/default.dsf
/data/FirstBastion/DividedHighway/Tall-Grass/fb_cats-weeds.dsf
/data/FirstBastion/DividedHighway/Tall-Grass/UV Sets/FirstBastion/Base/default.dsf
/Environments/First_Bastion/Divided Highway/Divided Highway 3DL.duf
/Environments/First_Bastion/Divided Highway/Divided Highway 3DL.png
/Environments/First_Bastion/Divided Highway/Divided Highway Iray.duf
/Environments/First_Bastion/Divided Highway/Divided Highway Iray.png
/Runtime/Support/
DAZ
_3D_24220_Divided_Highway.dsa
/Runtime/Support/
DAZ
_3D_24220_Divided_Highway.dsx
/Runtime/Support/
DAZ
_3D_24220_Divided_Highway.jpg
/Runtime/Textures/FirstBastion/Backgrounds Backdrops/1-Sky_CGTextures-Readme.txt
/Runtime/Textures/FirstBastion/Backgrounds Backdrops/1-Skydome_CGTextures-Readme.txt
/Runtime/Textures/FirstBastion/Backgrounds Backdrops/fb_cgt_icecoldsunsky-flip.jpg
/Runtime/Textures/FirstBastion/Backgrounds Backdrops/fb_cgt_icecoldsunsky.jpg
/Runtime/Textures/FirstBastion/DividedHigh/1_Readme-DividedHighway-textures.txt
/Runtime/Textures/FirstBastion/DividedHigh/20percentgrey.jpg
/Runtime/Textures/FirstBastion/DividedHigh/backgroundplate-difuse.jpg
/Runtime/Textures/FirstBastion/DividedHigh/backgroundplate-trans1.jpg
/Runtime/Textures/FirstBastion/DividedHigh/bgplates/fb-bg-trees3-trans-inv.jpg
/Runtime/Textures/FirstBastion/DividedHigh/bgplates/fb-bg-trees3.jpg
/Runtime/Textures/FirstBastion/DividedHigh/catstail_color_fb.JPG
/Runtime/Textures/FirstBastion/DividedHigh/fb-cgt-noisefence.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb-cgt-noisepanel.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_10per-gray1x1.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_10per-gray1x2.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_400Darkgrey.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_antennastep.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_backgroundplate-dif.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_backgroundplate-trans.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_basic45gray.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cautionary-blue.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cautionary-lime.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cautionary-Orange.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cautionary-yellow.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cautionaryyellow.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt-guardrail-metal.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt-retain-concretev1.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_3lanehigh-bump.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_3lanehigh.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_aluminum.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_barrier1.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_basemetal.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_Concrete.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_concretepole.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_concreteramp.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_Concretesublevels.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_Ends.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_fencepaintwhite.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_gravel.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_motel7grass-B.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_motel7grass.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_oldconcrete.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_oldconcreteside.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_platform-Disp.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_platform.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_sewerAsphalt-bump.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_sewerAsphalt.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_SH_WaterPlane-D.jpg
/Runtime/Textures/FirstBastion/DividedHigh/fb_cgt_yellowrust.jpg
/Runtime/Textures/FirstBastion/DividedHigh/Grass_tall_fb.jpg
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