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LG06 Combat Mech
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File List
Below is a list of files provided by the
LG06 Combat Mech
product.
DS
LG06 Combat Mech DS
Content :
/data/DzFire/Figure/LG06/lg06_124453.dsf
/data/DzFire/Figure/LG06/UV Sets/DzFire/Base/default.dsf
/Figures/DzFire/LG06/LG06.duf
/Figures/DzFire/LG06/LG06.png
/Figures/DzFire/LG06/LG06.tip.png
/Figures/DzFire/LG06/Materials/LG06 NAVY 3DL.duf
/Figures/DzFire/LG06/Materials/LG06 NAVY 3DL.png
/Figures/DzFire/LG06/Materials/LG06 NAVY 3DL.tip.png
/Figures/DzFire/LG06/Materials/LG06 NAVY Iray.duf
/Figures/DzFire/LG06/Materials/LG06 NAVY Iray.png
/Figures/DzFire/LG06/Materials/LG06 NAVY Iray.tip.png
/Figures/DzFire/LG06/Materials/LG06 Olive 3DL.duf
/Figures/DzFire/LG06/Materials/LG06 Olive 3DL.png
/Figures/DzFire/LG06/Materials/LG06 Olive 3DL.tip.png
/Figures/DzFire/LG06/Materials/LG06 Olive Iray.duf
/Figures/DzFire/LG06/Materials/LG06 Olive Iray.png
/Figures/DzFire/LG06/Materials/LG06 Olive Iray.tip.png
/Figures/DzFire/LG06/Materials/LG06 Steel 3DL.duf
/Figures/DzFire/LG06/Materials/LG06 Steel 3DL.png
/Figures/DzFire/LG06/Materials/LG06 Steel 3DL.tip.png
/Figures/DzFire/LG06/Materials/LG06 Steel Iray.duf
/Figures/DzFire/LG06/Materials/LG06 Steel Iray.png
/Figures/DzFire/LG06/Materials/LG06 Steel Iray.tip.png
/Figures/DzFire/LG06/Materials/LG06 Tan 3DL.duf
/Figures/DzFire/LG06/Materials/LG06 Tan 3DL.png
/Figures/DzFire/LG06/Materials/LG06 Tan 3DL.tip.png
/Figures/DzFire/LG06/Materials/LG06 Tan Iray.duf
/Figures/DzFire/LG06/Materials/LG06 Tan Iray.png
/Figures/DzFire/LG06/Materials/LG06 Tan Iray.tip.png
/Figures/DzFire/LG06/Materials/LG06 White 3DL.duf
/Figures/DzFire/LG06/Materials/LG06 White 3DL.png
/Figures/DzFire/LG06/Materials/LG06 White 3DL.tip.png
/Figures/DzFire/LG06/Materials/LG06 White Iray.duf
/Figures/DzFire/LG06/Materials/LG06 White Iray.png
/Figures/DzFire/LG06/Materials/LG06 White Iray.tip.png
/Figures/DzFire/LG06/Poses/LG06 !Zero.duf
/Figures/DzFire/LG06/Poses/LG06 !Zero.png
/Figures/DzFire/LG06/Poses/LG06 Brace Fire.duf
/Figures/DzFire/LG06/Poses/LG06 Brace Fire.png
/Figures/DzFire/LG06/Poses/LG06 Clear.duf
/Figures/DzFire/LG06/Poses/LG06 Clear.png
/Figures/DzFire/LG06/Poses/LG06 Incoming.duf
/Figures/DzFire/LG06/Poses/LG06 Incoming.png
/Figures/DzFire/LG06/Poses/LG06 Left.duf
/Figures/DzFire/LG06/Poses/LG06 Left.png
/Figures/DzFire/LG06/Poses/LG06 Over There.duf
/Figures/DzFire/LG06/Poses/LG06 Over There.png
/Figures/DzFire/LG06/Poses/LG06 Ram.duf
/Figures/DzFire/LG06/Poses/LG06 Ram.png
/Figures/DzFire/LG06/Poses/LG06 Right.duf
/Figures/DzFire/LG06/Poses/LG06 Right.png
/Figures/DzFire/LG06/Poses/LG06 Run.duf
/Figures/DzFire/LG06/Poses/LG06 Run.png
/Figures/DzFire/LG06/Poses/LG06 Scanning.duf
/Figures/DzFire/LG06/Poses/LG06 Scanning.png
/Figures/DzFire/LG06/Poses/LG06 Standing by.duf
/Figures/DzFire/LG06/Poses/LG06 Standing by.png
/Figures/DzFire/LG06/Poses/LG06 Standing.duf
/Figures/DzFire/LG06/Poses/LG06 Standing.png
/Figures/DzFire/LG06/Poses/LG06 Stepped in it.duf
/Figures/DzFire/LG06/Poses/LG06 Stepped in it.png
/Figures/DzFire/LG06/Poses/LG06 Walking.duf
/Figures/DzFire/LG06/Poses/LG06 Walking.png
/Runtime/Support/
DAZ
_3D_23921_LG06_Combat_Mech.dsa
/Runtime/Support/
DAZ
_3D_23921_LG06_Combat_Mech.dsx
/Runtime/Support/
DAZ
_3D_23921_LG06_Combat_Mech.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1a_Glossiness.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1a_Metallic.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1a_Normal.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1bGloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1bMet.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1bNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1cGlos.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1cMet.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1cNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal3gloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal3Met.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal3Norm.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal3Rough.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1a_Glossiness.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1a_Metallic.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1bGloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1bMet.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1bNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1cGloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1cMet.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1cNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal3Gloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal3Met.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal3Norm.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal3Rough.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1a_Glossiness.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1a_Metallic.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1a_Normal.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1bGloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1bMet.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1bNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1cGloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1cMet.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1cNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal3Gloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal3Met.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal3Norm.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal3Rough.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1a_Glossiness.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1a_Metallic.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1a_Normal.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1bGloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1bMet.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1bNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1cGloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1cMet.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1cNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal3Gloss.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal3Met.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal3Norm.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal3Rough.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1a_Glossiness.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1a_Metallic.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1a_Normal.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1bGloss.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1bMet.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1bNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1cGloss.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1cMet.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1cNorm.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal3Gloss.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal3Met.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal3Norm.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal3Rough.jpg
Ps
LG06 Combat Mech Ps
Content :
/Runtime/Geometries/DzFire/LG06/lg06.obj
/Runtime/Libraries/Character/DzFire/LG06/LG06.cr2
/Runtime/Libraries/Character/DzFire/LG06/LG06.png
/Runtime/Libraries/Pose/DzFire/LG06/NAVY.png
/Runtime/Libraries/Pose/DzFire/LG06/NAVY.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Olive.png
/Runtime/Libraries/Pose/DzFire/LG06/Olive.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 !Zero.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 !Zero.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Brace Fire.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Brace Fire.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Clear.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Clear.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Incoming.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Incoming.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Left.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Left.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Over There.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Over There.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Ram.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Ram.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Right.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Right.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Run.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Run.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Scanning.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Scanning.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Standing by.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Standing by.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Standing.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Standing.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Stepped in it.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Stepped in it.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Walking.png
/Runtime/Libraries/Pose/DzFire/LG06/Poses/LG06 Walking.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Steel.png
/Runtime/Libraries/Pose/DzFire/LG06/Steel.pz2
/Runtime/Libraries/Pose/DzFire/LG06/Tan.png
/Runtime/Libraries/Pose/DzFire/LG06/Tan.pz2
/Runtime/Libraries/Pose/DzFire/LG06/White.png
/Runtime/Libraries/Pose/DzFire/LG06/White.pz2
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_Metal/metal3Rough.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_Navy/Nmetal3Rough.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_Olive/Ometal3Rough.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_Tan/Tmetal3Rough.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1a_BaseColor.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1a_Roughness.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1bBase.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1bRough.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1cBase.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal1cRough.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal3Base.jpg
/Runtime/Textures/DzFire/LG06/LG_White/Wmetal3Rough.jpg
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