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Synthetics for Iray

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Product Name: Synthetics for Iray
Product ID: 22685
Published Artist(s): Khory
Created By: N/A
Release Date: 2015-08-28

Product Information

  • Required Products: None

Call it latex, vinyl, or pvc it is all synthesized rubber and it is a hot fashion look right now. It isn't limited to current styles though but can add a futuristic flare as well. Nor is it only for clothing and footwear. You can use it on furniture, walls and other household items.

40 colors and 18 patterns each in high shine, polished, matte and a variable effect matte glitter for 230 core files. There are also 14 normal effects and 16 transparency options to add for thousands of options

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Synthetics for Iray (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Shader Presets:Synthetics Iray:High Shine:Patterns”
    • “Shader Presets:Synthetics Iray:High Shine:Solids”
    • “Shader Presets:Synthetics Iray:Matte Glitter:Prints”
    • “Shader Presets:Synthetics Iray:Matte Glitter:Solids”
    • “Shader Presets:Synthetics Iray:Matte:Prints”
    • “Shader Presets:Synthetics Iray:Matte:Solids”
    • “Shader Presets:Synthetics Iray:Normal effects”
    • “Shader Presets:Synthetics Iray:Polished:Patterns”
    • “Shader Presets:Synthetics Iray:Polished:Solids”
    • “Shader Presets:Synthetics Iray:Tiling Presets”
    • “Shader Presets:Synthetics Iray:Transparencys”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Shaders:Iray:Other”
    • “Shaders:Iray:Rubber”

Additional Details

  • To use shader presets be sure that you have both the object and the surface on that object that you want the preset applied to in the scene. Simply double click on the icon for the preset you want to use and it will apply to the surface.
  • All of the shader presets are somewhat variable depending on the level and type of light used in the scene. However, the matte glitter is even more variable and you may get unexpected results depending on the variables in the scene.
  • Best practice with these presets is to apply the color or pattern to the surface first and then if the tilling preset if you need to adjust the scale. The patterned transparency options are best used with the solids and they may need to have the tilling adjusted in that case. The same is true for the normal effects. But with those you will only be able to see them after a render. You may want to do a small test render to see if they need adjustment.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats