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Skunkville Noir

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Product Name: Skunkville Noir
Product ID: 21639
Published Artist(s): Eustace Scrubb
Created By: N/A
Release Date: 2015-04-21

Product Information

  • Required Products: None

If mediocrity is your thing, or you're happy with renders just photoreal enough to look blatantly 3D, look elsewhere. Go along. Nothing to see here. But if you're tired of all the postwork, and sick of seeing every web comic looking exactly like every other, then turn in your room key from the Uncanny Valley Motor Lodge and take the first exit to Skunkville Noir! Whatever you're looking for, whether colorful web comics, or dark and edgy poster art, the place to turn is Skunkville for all your toon and comic-render needs.

The brand-new Skunkville Noir is a flexible, full-featured shader for toon and comic rendering in DAZ Studio's 3Delight. With over a dozen independent parameters to customize your look, the hardest part will be making up your mind!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Skunkville Noir (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 2:Poses:Skunkville Noir”
    • “Shader Presets:Skunkville Noir”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Poses:By Function:Standing”
    • “Shaders:Other”

Additional Details

  • Skunkville Noir supports mapped color channels for Diffuse, Specular, and Ambient, and greyscale maps for Diffuse Strength and Opacity. Displacement, Normal, and Bump maps are also supported.
  • Enhanced Reflection and Refraction optimize your raytraced effects, and the integrated Diffuse Alpha channel allows users to employ PNG transparency on any surface.
  • And Skunkville Noir features innovations seen nowhere else:
  • True CMYK raster-based halftones unaffected by image size.
  • Independent blend styles for black channel.
  • Depth-cued desaturation to sepia.
  • User-adjustable values for all color channels (CMYK, Sepia, Outline).
  • Skunkville Noir is built for DAZ Studio 4's native 3Delight renderer and will NOT work in iRay or other unbiased render engines.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats