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File List
Below is a list of files provided by the
Celebrations for Baroque Grandeur
product.
DS
Celebrations for Baroque Grandeur DS
Content :
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_A_Chair.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_A_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Candalabra.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Candalabra.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Candlestick.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Candlestick.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling_1.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling_1.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling_2.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling_2.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chair.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chandelier.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chandelier.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chandelier_Cr.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chandelier_Cr.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Col_Rnd.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Col_Rnd.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Col_Sq.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Col_Sq.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Floor.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Floor.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ivy.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ivy.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Pedestal.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Pedestal.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_R_Table.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_R_Table.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_R_Tbl_Cloth.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_R_Tbl_Cloth.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Rug.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Rug.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Table.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Table.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Tbl_Cloth.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Tbl_Cloth.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Door.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Door.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_1.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_1.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_2.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_2.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_3.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_3.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_S_Win.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_S_Win.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Win.duf
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Win.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Side_L.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Side_L.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Side_R.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Side_R.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Tables.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Tables.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Tables_R.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Tables_R.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Walls.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Walls.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights_Day_Enviro.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights_Day_Enviro.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights_Night_Enviro.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights_Night_Enviro.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Chandelier.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Chandelier.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_R_Tbl_A_Chair.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_R_Tbl_A_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_R_Tbl_Chair.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_R_Tbl_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Tbl_A_Chair.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Tbl_A_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Tbl_Chair.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Tbl_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_A_Chair.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_A_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Candalabra.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Candalabra.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Candlestick.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Candlestick.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling_1.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling_1.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling_2.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling_2.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chair.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chandelier.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chandelier.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chandelier_Cr.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chandelier_Cr.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Col_Rnd.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Col_Rnd.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Col_Sq.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Col_Sq.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Floor.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Floor.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ivy.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ivy.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Pedestal.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Pedestal.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_R_Table.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_R_Table.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_R_Tbl_Cloth.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_R_Tbl_Cloth.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Rug.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Rug.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Table.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Table.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Tbl_Cloth.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Tbl_Cloth.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Door.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Door.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_1.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_1.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_2.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_2.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_3.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_3.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_S_Win.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_S_Win.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Win.duf
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Win.png
/ReadMe's/BGC_Readme.txt
/Runtime/Support/
DAZ
_3D_20812_Celebrations_for_Baroque_Grandeur.dsa
/Runtime/Support/
DAZ
_3D_20812_Celebrations_for_Baroque_Grandeur.dsx
/Runtime/Support/
DAZ
_3D_20812_Celebrations_for_Baroque_Grandeur.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTablebaseB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTablebaseD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTablebaseS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTablebaseT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTableclothB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTableclothT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTabletopB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTabletopT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CandleD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CandleT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CcandleD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CcandleT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CcandleTR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ceiling2BS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ceiling2D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ceiling2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CeilingB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CeilingD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CeilingS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CeilingT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChaircushB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChaircushT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChairframeB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChairframeD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChairframeS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChairframeT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand1B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand1D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand1S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand1T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2TR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChandroseB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChandroseD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChandroseS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChandroseT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CircwinfrBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CircwinfrD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CircwinfrT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra1B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra1D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra1S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra1T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra2B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra2S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra2TR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColroundBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColroundD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColroundT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsquareB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsquareD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsquareS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsquareT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsupportBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsupportD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsupportT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CstickB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CstickD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CstickS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CstickT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorfrB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorfrD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorfrS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorfrT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_FloorB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_FloorT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_IvyT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_IvyTR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan1B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan1D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan1T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan2B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan2D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan3B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan3D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan3T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped1.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped1B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped1D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped1S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped2B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped2D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped2S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_PotT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTablebaseB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTablebaseD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTablebaseS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTablebaseT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTableclothB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTableclothT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTabletopB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTabletopT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Rug.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RugB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RugTR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_SoilT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_TablelegsB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_TablelegsD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_TablelegsS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_TablelegsT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_WallpanfrB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_WallpanfrBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_WallpanfrT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win1glT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win1glTr.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win1glTr_Extended.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2frBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2frT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2Tr.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2Tr_Extended.jpg
/Runtime/Textures/RHS/Bar_G_Cel/M_ReflectionGold.jpg
/Runtime/Textures/RHS/Bar_G_Cel/M_ReflectionSilver.jpg
Legacy
Celebrations for Baroque Grandeur Legacy
Content :
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_A_Chair.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_A_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Candalabra.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Candalabra.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Candlestick.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Candlestick.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling_1.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling_1.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling_2.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ceiling_2.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chair.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chandelier.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chandelier.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chandelier_Cr.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Chandelier_Cr.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Col_Rnd.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Col_Rnd.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Col_Sq.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Col_Sq.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Floor.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Floor.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ivy.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Ivy.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Pedestal.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Pedestal.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_R_Table.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_R_Table.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_R_Tbl_Cloth.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_R_Tbl_Cloth.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Rug.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Rug.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Table.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Table.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Tbl_Cloth.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_Tbl_Cloth.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Door.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Door.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_1.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_1.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_2.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_2.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_3.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Pan_3.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_S_Win.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_S_Win.png
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Win.dsa
/Environments/Architecture/Bar_G_Cel_v2/Materials/BGC_WS_Win.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Side_L.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Side_L.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Side_R.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Side_R.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Tables.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Tables.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Tables_R.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Tables_R.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Walls.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!!Pre_Walls.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights_Day_Enviro.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights_Day_Enviro.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights_Night_Enviro.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Lights_Night_Enviro.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Chandelier.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Chandelier.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_R_Tbl_A_Chair.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_R_Tbl_A_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_R_Tbl_Chair.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_R_Tbl_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Tbl_A_Chair.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Tbl_A_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Tbl_Chair.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/!Pre_Tbl_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_A_Chair.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_A_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Candalabra.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Candalabra.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Candlestick.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Candlestick.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling_1.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling_1.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling_2.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ceiling_2.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chair.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chair.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chandelier.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chandelier.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chandelier_Cr.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Chandelier_Cr.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Col_Rnd.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Col_Rnd.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Col_Sq.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Col_Sq.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Floor.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Floor.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ivy.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Ivy.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Pedestal.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Pedestal.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_R_Table.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_R_Table.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_R_Tbl_Cloth.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_R_Tbl_Cloth.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Rug.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Rug.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Table.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Table.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Tbl_Cloth.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_Tbl_Cloth.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Door.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Door.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_1.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_1.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_2.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_2.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_3.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Pan_3.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_S_Win.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_S_Win.png
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Win.daz
/Environments/Architecture/Bar_G_Cel_v2/Scenes/BGC_WS_Win.png
/ReadMe's/BGC_Readme.txt
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTablebaseB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTablebaseD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTablebaseS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTablebaseT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTableclothB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTableclothT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTabletopB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_BgTabletopT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CandleD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CandleT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CcandleD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CcandleT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CcandleTR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ceiling2BS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ceiling2D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ceiling2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CeilingB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CeilingD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CeilingS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CeilingT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChaircushB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChaircushT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChairframeB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChairframeD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChairframeS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChairframeT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand1B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand1D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand1S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand1T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Chand2TR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChandroseB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChandroseD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChandroseS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ChandroseT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CircwinfrBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CircwinfrD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CircwinfrT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra1B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra1D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra1S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra1T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra2B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra2S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Clbra2TR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColroundBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColroundD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColroundT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsquareB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsquareD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsquareS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsquareT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsupportBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsupportD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_ColsupportT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CstickB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CstickD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CstickS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_CstickT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorfrB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorfrD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorfrS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorfrT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_DoorT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_FloorB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_FloorT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_IvyT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_IvyTR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan1B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan1D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan1T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan2B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan2D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan3B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan3D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Pan3T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped1.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped1B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped1D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped1S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped2B.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped2D.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped2S.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Ped2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_PotT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTablebaseB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTablebaseD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTablebaseS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTablebaseT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTableclothB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTableclothT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTabletopB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RTabletopT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Rug.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RugB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_RugTR.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_SoilT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_TablelegsB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_TablelegsD.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_TablelegsS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_TablelegsT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_WallpanfrB.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_WallpanfrBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_WallpanfrT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win1glT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win1glTr.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win1glTr_Extended.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2frBS.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2frT.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2T.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2Tr.jpg
/Runtime/Textures/RHS/Bar_G_Cel/C_Win2Tr_Extended.jpg
/Runtime/Textures/RHS/Bar_G_Cel/M_ReflectionGold.jpg
/Runtime/Textures/RHS/Bar_G_Cel/M_ReflectionSilver.jpg
Ps
Celebrations for Baroque Grandeur Ps
Content :
/ReadMe's/BGC_Readme.txt
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Side_L.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Side_L.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Side_R.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Side_R.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Tables.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Tables.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Tables_R.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Tables_R.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Walls.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!!Pre_Walls.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_Chandelier.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_Chandelier.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_R_Tbl_A_Chair.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_R_Tbl_A_Chair.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_R_Tbl_Chair.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_R_Tbl_Chair.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_Tbl_A_Chair.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_Tbl_A_Chair.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_Tbl_Chair.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/!Pre_Tbl_Chair.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_A_Chair.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_A_Chair.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Candalabra.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Candalabra.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Candlestick.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Candlestick.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Ceiling.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Ceiling.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Ceiling_1.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Ceiling_1.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Ceiling_2.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Ceiling_2.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Chair.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Chair.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Chandelier.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Chandelier.png
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Chandelier_Cr.cr2
/Runtime/Libraries/Character/Bar_G_Cel_v2/BGC_Chandelier_Cr.png
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