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FW Sebastian HD

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Product Name: FW Sebastian HD
Product ID: 20197
Published Artist(s): Fred Winkler Art
Created By: N/A
Release Date: 2014-10-17

Product Information

Sebastian is a high quality character for Michael 6 for the use in DAZ Studio 4.6 and up and Poser 9 and up. The head and body are uniquely custom sculpted in Zbrush, and the skin was created using high quality photo references for depth and detail. He also comes with genital textures. The Body and Head come in an HD version as well, that can be applied and removed manually. Nipples and Navel can also be applied and removed manually.

He also comes with some very cool HD Fibermesh Stubble that will add loads of character to Sebastian. Looks especially awesome when applied over the beard textures.

Sebastian comes with two hair types, brown and black. So whether you're looking for a business man, a city boy, the bad guy, the hunk next door…. Sebastian has you covered.

Also included are character lights and render settings for DAZ Studio helping you achieve fantastic looking renders.

How about some more… well because I've had many requests by OctaneRender users in the past to include shaders that work “out the box” in Octane, I teamed up with the RedSpec TGX Team and together we developed a tailored shader especially for Sebastian HD. These custom sub surface scattering shaders, will deliver beautiful, physically correct shaded skin in OctaneRender. There is a Poser and a DAZ Studio version of this shader for the relevant plug-ins.

Additionally a 19-page illustrated quick-start-guide is also included in .pdf-format that shows you how to apply and customize the shaders to your needs.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core
  • [1 PoserCF]
  • [1 General]

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

FW Sebastian HD PoserCF

  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “DAZ Genesis 2 Male:Characters”
    • Hair: “DAZ Genesis 2 Male:FWArt”
    • Hair: “DAZ Genesis 2 Male:FWArt:Sebastian Stubble”
    • Materials: “DAZ Genesis 2 Male:Hair:FWArt”
    • Materials: “DAZ Genesis 2 Male:Hair:FWArt:Sebastian Stubble”
    • Pose: “DAZ Genesis 2 Male:Characters:FWArt”
    • Pose: “DAZ Genesis 2 Male:Characters:FWArt:Sebastian:!Morphs”
    • Pose: “DAZ Genesis 2 Male:Characters:FWArt:Sebastian:MATs”
    • Pose: “DAZ Genesis 2 Male:Characters:FWArt:Sebastian:MATs:1 Facial Options”
    • Pose: “DAZ Genesis 2 Male:Characters:FWArt:Sebastian:MATs:2 Chest Hair”
    • Pose: “DAZ Genesis 2 Male:Characters:FWArt:Sebastian:MATs:3 Eyes”
    • Pose: “DAZ Genesis 2 Male:Characters:FWArt:Sebastian:MATs:4 Tattoo”
    • Pose: “DAZ Genesis 2 Male:Characters:FWArt:Sebastian:MATs:5 Genitals”

FW Sebastian HD DS

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Light Presets:FWArt”
    • “Light Presets:FWArt:Sebastian”
    • “People:Genesis 2 Male:Characters”
    • “People:Genesis 2 Male:Characters:FWArt”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:!Morphs”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs A (Low Lighting)”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs A (Low Lighting):1 Facial Options”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs A (Low Lighting):2 Chest Hair”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs A (Low Lighting):3 Eyes”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs A (Low Lighting):4 Tattoo”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs A (Low Lighting):5 Genitals”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs B (Strong Lights)”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs B (Strong Lights):1 Facial Options”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs B (Strong Lights):2 Chest Hair”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs B (Strong Lights):3 Eyes”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs B (Strong Lights):4 Tattoo”
    • “People:Genesis 2 Male:Characters:FWArt:Sebastian:MATs B (Strong Lights):5 Genitals”
    • “People:Genesis 2 Male:Hair:FWArt”
    • “People:Genesis 2 Male:Hair:FWArt:Sebastian Stubble”
    • “People:Genesis 2 Male:Hair:FWArt:Sebastian Stubble:Materials”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Figures:People:Male:Real World”
    • “Hair:Face”
    • “Lights:Other”
    • “Materials:Eyes”
    • “Materials:Hair”
    • “Materials:Masculine:FW Sebastian HD:MATs Low Lighting:Chest Hair”
    • “Materials:Masculine:FW Sebastian HD:MATs Low Lighting:Eyes”
    • “Materials:Masculine:FW Sebastian HD:MATs Low Lighting:Facial”
    • “Materials:Masculine:FW Sebastian HD:MATs Low Lighting:Genitals”
    • “Materials:Masculine:FW Sebastian HD:MATs Low Lighting:Skin”
    • “Materials:Masculine:FW Sebastian HD:MATs Low Lighting:Tattoo”
    • “Materials:Masculine:FW Sebastian HD:MATs Strong Lights:Eyes”
    • “Materials:Masculine:FW Sebastian HD:MATs Strong Lights:Facial”
    • “Materials:Masculine:FW Sebastian HD:MATs Strong Lights:Genitals”
    • “Materials:Masculine:FW Sebastian HD:MATs Strong Lights:Skin”
    • “Materials:Masculine:FW Sebastian HD:MATs Strong Lights:Tattoo”
    • “Shaping:Apply”
    • “Shaping:Remove”

Additional Details

  • There are two MATs for DAZ Studio users. MAT A, which is ideal for dimmer lights, as well as environmental and ambient light settings. MAT B, is perfect for bright lights, as well as portrait and AoA light sets. Please select the Materials that suite your scene.
  • The HD Stubble is designed to work for Sebastian HD. It may not work properly on any other character set.
  • Support for the custom OctaneRender shaders is handled directly by “RedSpec SSS”
  • A detailed User Guide and Tutorial can be found here:

Resolved Issues

  • None

Known Issues

  • None

Support

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