Table of Contents
|Product Name:||Rock Shader for DAZ Studio|
The AoA Rock Shader turns almost any DAZ Studio object into a detailed, procedural, rock surface.
Complex boulders can be easily made even from the simplest geometry such as a SubD cube.
The shader allows every aspect of the look to be tuned and the effect will render seamlessly even on objects without UV coordinates.
Additionally, the shader uses an object's location as a seed for randomization so each rock will have completely unique features, even on exact copies of an object.
40 rock presets and numerous helper, utility settings are included.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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