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Fabulous Fabrics: Silks and Sheer - Shader Presets for DAZ Studio

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Product Name: Fabulous Fabrics: Silks and Sheer - Shader Presets for DAZ Studio
Product ID: 18716
Published Artist(s): Eva1
Created By: N/A
Release Date: 2014-04-15

Product Information

  • Required Products: None

Add a touch of elegance to your DAZ Studio clothing, accessories, or furniture props, with these easy to use preset shaders.

Included are 4 pattern variations of silk, and plain silks, each in 16 elegant colours.

The plain sheer fabrics come in 10 soft colours, with 5 stylish pattern presets which can be easily applied to give a total of 50 possible sheer shaders. Mix and match silk and sheer fabric to create beautiful combinations.

For convenience utility presets are also included to enable quick and easy resizing of the fabric tiling, giving flexibility when applying the presets to different sized assets if needed.

All the shaders have been created with seamless 1024 x 1024 textures, and include bump and specularity settings.

This product can be used with any version of DAZ Studio that uses .DUF files (DS 4.5 and higher)

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Fabulous Fabrics: Silks and Sheer (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Shader Presets:Eva1:Fabulous Fabrics:Silks and Sheer:Sheer”
    • “Shader Presets:Eva1:Fabulous Fabrics:Silks and Sheer:Silks”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Shaders:Fabric”
    • “Shaders:Utilities”

Additional Details

    • Select an object in your DAZ Studio scene from the Scene tab
    • Select the surface of the object you wish to apply the shader to: Go to Surface tab and select the surface listed, or activate the Surface Selection Tool and click on the object surface in the viewport.
    • Browse your Content Library and find the shaders (Shaders>Eva1>Fabulous Fabrics\Silks and Sheer>Silks/Sheer). Double click on the shader you would like to apply and it will be applied to the object surface.
  • The tiling size can be adjusted to suit with one click using the presets supplied. Note:Tiling adjustments for Silk fabric presets will not be be visible in the DAZ Studio viewport, but will appear correctly when the scene is rendered.
  • As with any shaders/textures, the appearance of shaders will vary according to the lighting used. The promotional images were made using UberEnvironment 2 in combination with DAZ Studio lights.
  • The texture files supplied may only be used as part of these DAZ Studio shaders, and may not be used separately as an artist's resource, in or as part of texture collections, a new product, or in any other re-packaging.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats