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Loft 4 Lease (DAZ Studio)

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Product Name: Loft 4 Lease (DAZ Studio)
Product ID: 18523
Published Artist(s): Predatron
Created By: N/A
Release Date: 2014-03-24

Product Information

  • Required Products: None

This gritty looking loft scene that is a perfect starting point to add gangsters, secret liaisons, unsolved crimes and a place for storage. This set comes with detailed textures, several props such as blinds, a clock, wall sconces and chair. The false ceiling can be hidden to reveal a much taller ceiling with steel roof beams and airducts. All blinds can be adjusted for height, to open-closed slats and to bend the slats. There is a SkyDome with a 360° sky texture.

The room and corridor are lit by use of the DAZ Studio Area Lights, but there are separate sunlight, IBL Light and corridor spot lights. To complete things there are 10 camera settings.

This is optimized for DAZ Studio 4.5+. See store for Poser version.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Loft 4 Lease (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Architecture:Predatron:Loft4Lease”
    • “Architecture:Predatron:Loft4Lease:Cameras”
    • “Architecture:Predatron:Loft4Lease:Lights”
    • “Architecture:Predatron:Loft4Lease:Materials”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Cameras”
    • “Environments:Architecture:Interior”
    • “Lights:Interior”
    • “Materials:Lights”
    • “Props:Furnishings”
    • “Props:Lights”

Additional Details

  • The position of the Skydome approximates the angle of the Sunlight, with the brightest area representing where sun may by. You can easily rotate the sunlight on the yAxis, but you will need to manually do the same with the Skydome. There is an included Sunlight for use with the corridor, you will need rotate the Skydome here as well to match up the brightest area.
  • The lights including in the figure have the uberAreaLight material settings applied. To switch these off use the include MAT file.
  • If you wish to not use the Room Lights then it might means some experimentation with the intensity of the IBL light to create different light options.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats