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Below is a list of files provided by the Speed Render Stages product.

Core

Speed Render Stages

  • Content :
    • /ReadMe's/18016_speed-render-stages.pdf
    • /Runtime/Geometries/FM_SRS/FMSRS01/FMSRS_SB_Day.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/FMSRS_SB_Dusk.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/FMSRS_SB_Night.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_01.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_02.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_02B.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_03.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_04.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_04B.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_05.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_p01.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_p01ring.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_p01shacklesL.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_p01shacklesR.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_p02.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_p02ring.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_p02shacklesL.obj
    • /Runtime/Geometries/FM_SRS/FMSRS01/srs_p02shacklesR.obj
    • /Runtime/Libraries/Light/FM_SRS/FMSRS01/srs01_day.dsa
    • /Runtime/Libraries/Light/FM_SRS/FMSRS01/srs01_day.lt2
    • /Runtime/Libraries/Light/FM_SRS/FMSRS01/srs01_day.png
    • /Runtime/Libraries/Light/FM_SRS/FMSRS01/srs01_dusk.dsa
    • /Runtime/Libraries/Light/FM_SRS/FMSRS01/srs01_dusk.lt2
    • /Runtime/Libraries/Light/FM_SRS/FMSRS01/srs01_dusk.png
    • /Runtime/Libraries/Light/FM_SRS/FMSRS01/srs01_night.dsa
    • /Runtime/Libraries/Light/FM_SRS/FMSRS01/srs01_night.lt2
    • /Runtime/Libraries/Light/FM_SRS/FMSRS01/srs01_night.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/FMSRS_SB_Day.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/FMSRS_SB_Day.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/FMSRS_SB_Day.pp2
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/FMSRS_SB_Dusk.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/FMSRS_SB_Dusk.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/FMSRS_SB_Dusk.pp2
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/FMSRS_SB_Night.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/FMSRS_SB_Night.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/FMSRS_SB_Night.pp2
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_01.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_01.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_01.pp2
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_02.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_02.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_02.pp2
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_03.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_03.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_03.pp2
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_04.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_04.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_04.pp2
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_05.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_05.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_05.pp2
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_p01.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_p01.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_p01.pp2
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_p02.dsa
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_p02.png
    • /Runtime/Libraries/Props/FM_SRS/FMSRS01/srs_p02.pp2
    • /Runtime/Support/DAZ_3D_18016_Speed_Render_Stages.dsa
    • /Runtime/Support/DAZ_3D_18016_Speed_Render_Stages.dsx
    • /Runtime/Support/DAZ_3D_18016_Speed_Render_Stages.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs01_socket.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs01_socket_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs01_socket_spec.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs01_top.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs01_top_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs01_top_spec.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs02.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs02_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs02_spec.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs03_crown.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs03_crown_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs03_socket.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs03_socket_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs03_top.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs03_top_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs04_holds.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs04_holds_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs04_main.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs05_sides.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs05_sides_amb.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs05_sides_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs05_socket.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs05_socket_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs05_top.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs05_top_amb.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs05_top_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_pillars01.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_pillars01_amb.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_pillars01_bump.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky01_bottom.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky01_east.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky01_north.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky01_south.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky01_top.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky01_west.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky02_bottom.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky02_east.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky02_north.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky02_south.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky02_top.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky02_west.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky03_bottom.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky03_east.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky03_north.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky03_south.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky03_top.jpg
    • /Runtime/textures/FM_SRS/FMSRS01/srs_sky03_west.jpg